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Isle
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This is the complete list of members for Lego3DSound, including all inherited members.
| Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char *p_name, MxS32 p_volume) | Lego3DSound | |
| Destroy() | Lego3DSound | |
| FUN_10011a60(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char *p_name) | Lego3DSound | |
| Init() | Lego3DSound | |
| Lego3DSound() | Lego3DSound | |
| Reset() | Lego3DSound | |
| SetDistance(MxS32 p_min, MxS32 p_max) | Lego3DSound | |
| UpdatePosition(LPDIRECTSOUNDBUFFER p_directSoundBuffer) | Lego3DSound | |
| ~Lego3DSound() | Lego3DSound | virtual |