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LegoCharacterManager Member List

This is the complete list of members for LegoCharacterManager, including all inherited members.

CreateAutoROI(const char *p_name, const char *p_lodName, MxBool p_createEntity)LegoCharacterManager
Exists(const char *p_name)LegoCharacterManager
FUN_100849a0(LegoROI *p_roi, LegoTextureInfo *p_texture)LegoCharacterManager
FUN_10085870(LegoROI *p_roi)LegoCharacterManager
FUN_10085a80(const char *p_name, const char *p_lodName, MxBool p_createEntity)LegoCharacterManager
GetActorInfo(const char *p_name)LegoCharacterManager
GetActorInfo(LegoROI *p_roi)LegoCharacterManager
GetActorName(MxS32 p_index)LegoCharacterManager
GetActorROI(const char *p_name, MxBool p_createEntity)LegoCharacterManager
GetAnimationId(LegoROI *p_roi)LegoCharacterManager
GetCustomizeAnimFile()LegoCharacterManagerinlinestatic
GetExtraActor(const char *p_name)LegoCharacterManager
GetMood(LegoROI *p_roi)LegoCharacterManager
GetNumActors()LegoCharacterManager
GetRefCount(LegoROI *p_roi)LegoCharacterManager
GetSoundId(LegoROI *p_roi, MxBool p_und)LegoCharacterManager
Init()LegoCharacterManager
IsActor(const char *p_name)LegoCharacterManagerstatic
LegoCharacterManager()LegoCharacterManager
Read(LegoStorage *p_storage)LegoCharacterManager
ReleaseActor(const char *p_name)LegoCharacterManager
ReleaseActor(LegoROI *p_roi)LegoCharacterManager
ReleaseAllActors()LegoCharacterManager
ReleaseAutoROI(LegoROI *p_roi)LegoCharacterManager
SetCustomizeAnimFile(const char *p_value)LegoCharacterManagerstatic
SwitchColor(LegoROI *p_roi, LegoROI *p_targetROI)LegoCharacterManager
SwitchMood(LegoROI *p_roi)LegoCharacterManager
SwitchMove(LegoROI *p_roi)LegoCharacterManager
SwitchSound(LegoROI *p_roi)LegoCharacterManager
SwitchVariant(LegoROI *p_roi)LegoCharacterManager
Write(LegoStorage *p_storage)LegoCharacterManager
~LegoCharacterManager()LegoCharacterManager