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LegoROI Member List

This is the complete list of members for LegoROI, including all inherited members.

c_bit1 enum valueOrientableROI
c_bit2 enum valueOrientableROI
ClearMeshOffset()LegoROI
ColorAliasLookup(const LegoChar *p_param, float &p_red, float &p_green, float &p_blue, float &p_alpha)LegoROIstatic
compROIprotected
configureLegoROI(int p_roi)LegoROIstatic
FindChildROI(const LegoChar *p_name, LegoROI *p_roi)LegoROI
FUN_100a58f0(const Matrix4 &p_transform)OrientableROI
FUN_100a5a30(const Vector3 &p_world_velocity)OrientableROI
FUN_100a81b0(const LegoChar *p_error, const LegoChar *p_name)LegoROIstatic
FUN_100a8cb0(LegoAnimNodeData *p_data, LegoTime p_time, Matrix4 &p_matrix)LegoROIstatic
FUN_100a8da0(LegoTreeNode *p_node, const Matrix4 &p_matrix, LegoTime p_time, LegoROI *p_roi)LegoROI
FUN_100a8e80(LegoTreeNode *p_node, Matrix4 &p_matrix, LegoTime p_time, LegoROI **p_roiMap)LegoROIstatic
FUN_100a8fd0(LegoTreeNode *p_node, Matrix4 &p_matrix, LegoTime p_time, LegoROI **p_roiMap)LegoROIstatic
FUN_100a9330(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)LegoROI
FUN_100a93b0(const LegoChar *p_name)LegoROI
FUN_100a9410(Vector3 &p_v1, Vector3 &p_v2, float p_f1, float p_f2, Vector3 &p_v3, LegoBool p_collideBox)LegoROI
geometryViewROIprotected
GetBoundingSphere()LegoROIinline
GetComp() constROIinline
GetEntity()LegoROIinline
GetGeometry()ViewROIvirtual
GetGeometry() constViewROIvirtual
GetLocal2World() constOrientableROIinline
GetLocalTransform(Matrix4 &p_transform)OrientableROI
GetLOD(int i) constROIinline
GetLODCount() constROIinline
GetLODs() constROIinline
GetName() constLegoROIinline
GetPaletteEntries(const LegoChar *p_name, unsigned char *paletteEntries, LegoU32 p_numEntries)LegoROIstatic
GetParentROI() constOrientableROIinline
GetRGBAColor(const LegoChar *p_name, float &p_red, float &p_green, float &p_blue, float &p_alpha)LegoROIstatic
GetTextureInfo(LegoTextureInfo *&p_textureInfo)LegoROI
GetUnknown0xe0()ViewROIinline
GetVisibility()ROIinline
GetWorldBoundingBox() const overrideOrientableROIvirtual
GetWorldBoundingSphere() const overrideOrientableROIvirtual
GetWorldDirection() constOrientableROIinline
GetWorldPosition() constOrientableROIinline
GetWorldUp() constOrientableROIinline
GetWorldVelocity() const overrideOrientableROIvirtual
IntrinsicImportance() const overrideLegoROIvirtual
LegoROI(Tgl::Renderer *p_renderer)LegoROI
LegoROI(Tgl::Renderer *p_renderer, ViewLODList *p_lodList)LegoROI
lodsROIprotected
m_local2worldOrientableROIprotected
m_parentROIOrientableROIprotected
m_unk0x80OrientableROIprotected
m_unk0xd8OrientableROIprotected
m_unk0xe0ViewROIprotected
m_visibleROIprotected
m_world_bounding_boxOrientableROIprotected
m_world_bounding_sphereOrientableROIprotected
m_world_velocityOrientableROIprotected
OrientableROI()OrientableROI
Read(OrientableROI *p_unk0xd4, Tgl::Renderer *p_renderer, ViewLODListManager *p_viewLODListManager, LegoTextureContainer *p_textureContainer, LegoStorage *p_storage)LegoROI
ROI()ROIinline
SetBoundingSphere(const BoundingSphere &p_sphere)LegoROIinline
SetColorOverride(ColorOverride p_colorOverride)LegoROIstatic
SetComp(CompoundObject *p_comp)LegoROIinline
SetDisplayBB(int p_displayBB)LegoROI
SetEntity(LegoEntity *p_entity)LegoROIinline
SetFrame(LegoAnim *p_anim, LegoTime p_time)LegoROI
SetLocalTransform(const Matrix4 &p_transform) overrideViewROIvirtual
SetLodColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)LegoROI
SetLodColor(const LegoChar *p_name)LegoROI
SetLODList(ViewLODList *lodList)ViewROIinline
SetName(const LegoChar *p_name)LegoROI
SetParentROI(OrientableROI *p_parentROI)OrientableROIinline
SetTextureInfo(LegoTextureInfo *p_textureInfo)LegoROI
SetUnk101013d8(undefined p_flag)ViewROIstatic
SetUnknown0x80(const BoundingBox &p_unk0x80)LegoROIinline
SetUnknown0xe0(int p_unk0xe0)ViewROIinline
SetVisibility(unsigned char p_visible)ROIinline
ToggleUnknown0xd8(BOOL p_enable)OrientableROIinline
UpdateTransformationRelativeToParent(const Matrix4 &p_transform)OrientableROI
UpdateWorldBoundingVolumes() overrideLegoROIvirtual
UpdateWorldData(const Matrix4 &parent2world) overrideViewROIprotectedvirtual
UpdateWorldVelocity()OrientableROIvirtual
ViewROI(Tgl::Renderer *pRenderer, ViewLODList *lodList)ViewROIinline
VTable0x14()OrientableROIinlinevirtual
VTable0x1c() overrideViewROIvirtual
VTable0x24(const Matrix4 &p_transform) overrideViewROIvirtual
WrappedSetLocalTransform(const Matrix4 &p_transform)OrientableROI
WrappedVTable0x24(const Matrix4 &p_transform)OrientableROI
~LegoROI() overrideLegoROI
~ROI()ROIinlinevirtual
~ViewROI() overrideViewROIinline