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library_smack.h
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1#ifdef 0
2
3// LIBRARY: LEGO1 0x100cd782
4// LIBRARY: BETA10 0x1015fb82
9void _SmackGetSizeTables();
10
11// LIBRARY: LEGO1 0x100cd7e8
12// LIBRARY: BETA10 0x1015fbe8
17void _SmackDoTables();
18
19// LIBRARY: LEGO1 0x100cda83
20// LIBRARY: BETA10 0x1015fe83
25void _SmackDoFrameToBuffer();
26
27// LIBRARY: LEGO1 0x100cea58
28// LIBRARY: BETA10 0x10160e58
33void _SmackDoFrameToVESA();
34
35// LIBRARY: LEGO1 0x100cfd90
40void _SmackDoPCM();
41
42// LIBRARY: LEGO1 0x100d052c
43// LIBRARY: BETA10 0x1016292c
48void _SmackGetSizeDeltas();
49
50// LIBRARY: LEGO1 0x100d0543
51// LIBRARY: BETA10 0x10162943
56void _SmackGetRect();
57
58// LIBRARY: LEGO1 0x100d0654
63void _SmackRemapTables();
64
65#endif