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mxomnicreateflags.cpp
Go to the documentation of this file.
1
#include "
mxomnicreateflags.h
"
2
3
#include "
decomp.h
"
4
5
DECOMP_SIZE_ASSERT
(
MxOmniCreateFlags
, 0x02)
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// FUNCTION: LEGO1 0x100b0a30
8
// FUNCTION: BETA10 0x10130a1c
9
MxOmniCreateFlags
::
MxOmniCreateFlags
()
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{
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m_flags1.m_bit0 =
TRUE
;
// CreateObjectFactory
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m_flags1.m_bit1 =
TRUE
;
// CreateVariableTable
13
m_flags1.m_bit2 =
TRUE
;
// CreateTickleManager
14
m_flags1.m_bit3 =
TRUE
;
// CreateNotificationManager
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m_flags1.m_bit4 =
TRUE
;
// CreateVideoManager
16
m_flags1.m_bit5 =
TRUE
;
// CreateSoundManager
17
m_flags1.m_bit6 =
TRUE
;
// CreateMusicManager
18
m_flags1.m_bit7 =
TRUE
;
// CreateEventManager
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m_flags2.m_bit1 =
TRUE
;
// CreateTimer
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m_flags2.m_bit2 =
TRUE
;
// CreateStreamer
22
}
MxOmniCreateFlags
[AI] Stores creation flags for initializing core LEGO Island engine subsystems.
Definition:
mxomnicreateflags.h:11
TRUE
#define TRUE
Definition:
d3drmdef.h:28
decomp.h
DECOMP_SIZE_ASSERT
#define DECOMP_SIZE_ASSERT(T, S)
Definition:
decomp.h:19
mxomnicreateflags.h
LEGO1
omni
src
main
mxomnicreateflags.cpp
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