[AI] Represents a bumpable buoy in the world that handles user interactions, specifically the Jetski ...
MxBool IsA(const char *p_name) const override
[AI] Checks for run-time type identification.
const char * ClassName() const override
[AI] Returns the class name for run-time type identification.
MxLong Notify(MxParam &p_param) override
[AI] Handles notifications sent to this BumpBouy instance.
~BumpBouy() override
[AI] Destructor unregisters the BumpBouy from the notification manager.
BumpBouy()
[AI] Constructs a BumpBouy and registers it with the notification manager to receive in-game notifica...
[AI] Path-based actor which supports skeletal/mesh animation via an animation tree and multiple anima...
MxBool IsA(const char *p_name) const override
[AI] Checks for runtime type equality ("IsA" support); matches for this class or parent.
[AI] MxParam serves as a polymorphic base class for parameter passing in event and notification syste...