ActorState enum name | LegoPathActor | |
Animate(float p_time) | LegoPathActor | virtual |
c_altBit1 enum value | LegoEntity | |
c_bit1 enum value | LegoEntity | |
c_brickster enum value | LegoActor | |
c_disabled enum value | LegoPathActor | |
c_initial enum value | LegoPathActor | |
c_laura enum value | LegoActor | |
c_LOCATIONS_NUM enum value | IslePathActor | |
c_mama enum value | LegoActor | |
c_managerOwned enum value | LegoEntity | |
c_maxState enum value | LegoPathActor | |
c_nick enum value | LegoActor | |
c_noCollide enum value | LegoPathActor | |
c_none enum value | LegoActor | |
c_one enum value | LegoPathActor | |
c_papa enum value | LegoActor | |
c_pepper enum value | LegoActor | |
c_playMusic enum value | IslePathActor | |
c_spawnBit1 enum value | IslePathActor | |
c_spawnBit3 enum value | IslePathActor | |
c_three enum value | LegoPathActor | |
c_two enum value | LegoPathActor | |
ClassName() const override | IslePathActor | inlinevirtual |
ClearFlag(MxU8 p_flag) | LegoEntity | inline |
ClearUnknown0x10Flag(MxU8 p_flag) | LegoEntity | inline |
ClickAnimation() | LegoEntity | virtual |
ClickSound(MxBool p_und) | LegoEntity | virtual |
Create(MxDSAction &p_dsAction) override | IslePathActor | virtual |
MxEntity::Create(MxS32 p_entityId, const MxAtomId &p_atomId) | MxEntity | inlinevirtual |
Destroy(MxBool p_fromDestructor) override | IslePathActor | virtual |
e_actor enum value | LegoEntity | |
e_autoROI enum value | LegoEntity | |
e_building enum value | LegoEntity | |
e_plant enum value | LegoEntity | |
e_unk1 enum value | LegoEntity | |
Enter() | IslePathActor | virtual |
Exit() | IslePathActor | virtual |
FUN_10010c30() | LegoEntity | |
FUN_1001b660() | IslePathActor | |
FUN_1002edd0(list< LegoPathBoundary * > &p_boundaries, LegoPathBoundary *p_boundary, Vector3 &p_v1, Vector3 &p_v2, float p_f1, float p_f2, Vector3 &p_v3, MxS32 p_und) | LegoPathActor | inlineprotected |
GetActorId() | LegoActor | inlinevirtual |
GetActorName(MxU8 p_id) | LegoActor | static |
GetActorState() | LegoPathActor | inline |
GetActorTime() | LegoPathActor | inline |
GetAtomId() | MxEntity | inline |
GetBoundary() | LegoPathActor | inline |
GetCameraFlag() | LegoEntity | inline |
GetCollideBox() | LegoPathActor | inline |
GetController() | LegoPathActor | inline |
GetEntityId() | MxEntity | inline |
GetFlags() | LegoEntity | inline |
GetFlagsIsSet(MxU8 p_flag) | LegoEntity | inline |
GetId() | MxCore | inline |
GetLastTime() | LegoPathActor | inline |
GetMaxLinearVel() | LegoPathActor | inlinevirtual |
GetROI() | LegoEntity | inline |
GetSoundFrequencyFactor() | LegoActor | inlinevirtual |
GetType() | LegoEntity | inline |
GetUnknown0x10IsSet(MxU8 p_flag) | LegoEntity | inline |
GetUserNavFlag() | LegoPathActor | inlinevirtual |
GetWorldDirection() | LegoEntity | |
GetWorldPosition() | LegoEntity | |
GetWorldSpeed() | LegoEntity | inline |
GetWorldUp() | LegoEntity | |
HandleClick() | IslePathActor | inlinevirtual |
HandleControl(LegoControlManagerNotificationParam &) | IslePathActor | inlinevirtual |
HandleEndAnim(LegoEndAnimNotificationParam &) | IslePathActor | inlinevirtual |
HandleNotification0() | IslePathActor | inlinevirtual |
HandlePathStruct(LegoPathStructNotificationParam &) | IslePathActor | inlinevirtual |
HitActor(LegoPathActor *, MxBool) | LegoPathActor | inlinevirtual |
Init() | LegoEntity | protected |
IsA(const char *p_name) const override | IslePathActor | inlinevirtual |
IslePathActor() | IslePathActor | |
LegoActor() | LegoActor | |
LegoEntity() | LegoEntity | inline |
LegoPathActor() | LegoPathActor | |
m_actionType | LegoEntity | protected |
m_actorId | LegoActor | protected |
m_actorState | LegoPathActor | protected |
m_actorTime | LegoPathActor | protected |
m_atomId | MxEntity | protected |
m_BADuration | LegoPathActor | protected |
m_boundary | LegoPathActor | protected |
m_cameraFlag | LegoEntity | protected |
m_collideBox | LegoPathActor | protected |
m_destEdge | LegoPathActor | protected |
m_entityId | MxEntity | protected |
m_flags | LegoEntity | protected |
m_frequencyFactor | LegoActor | protected |
m_grec | LegoPathActor | protected |
m_lastTime | LegoPathActor | protected |
m_maxLinearVel | LegoPathActor | protected |
m_pathController | LegoPathActor | protected |
m_previousActor | IslePathActor | protected |
m_previousVel | IslePathActor | protected |
m_roi | LegoEntity | protected |
m_siFile | LegoEntity | protected |
m_sound | LegoActor | protected |
m_targetEntityId | LegoEntity | protected |
m_type | LegoEntity | protected |
m_unk0x10 | LegoEntity | protected |
m_unk0x140 | LegoPathActor | protected |
m_unk0x144 | LegoPathActor | protected |
m_unk0x148 | LegoPathActor | protected |
m_unk0x14c | LegoPathActor | protected |
m_unk0x150 | LegoPathActor | protected |
m_unk0x70 | LegoActor | protected |
m_unk0x7c | LegoPathActor | protected |
m_unk0x8c | LegoPathActor | protected |
m_unk0xe4 | LegoPathActor | protected |
m_unk0xe9 | LegoPathActor | protected |
m_unk0xec | LegoPathActor | protected |
m_userNavFlag | LegoPathActor | protected |
m_world | IslePathActor | protected |
m_worldDirection | LegoEntity | protected |
m_worldLocation | LegoEntity | protected |
m_worldSpeed | LegoEntity | protected |
m_worldUp | LegoEntity | protected |
Mute(MxBool p_muted) | LegoActor | |
MxCore() | MxCore | |
MxEntity() | MxEntity | inline |
Notify(MxParam &p_param) override | IslePathActor | virtual |
ParseAction(char *p_extra) override | LegoPathActor | virtual |
PlaceActor(LegoNamedPlane &p_namedPlane) | LegoPathActor | |
RegisterSpawnLocations() | IslePathActor | static |
ResetWorldTransform(MxBool p_cameraFlag) | LegoEntity | virtual |
SetActorId(MxU8 p_actorId) | LegoActor | inlinevirtual |
SetActorState(MxU32 p_actorState) | LegoPathActor | inline |
SetActorTime(MxFloat p_actorTime) | LegoPathActor | inline |
SetAtomId(const MxAtomId &p_atomId) | MxEntity | inline |
SetBoundary(LegoPathBoundary *p_boundary) | LegoPathActor | inline |
SetController(LegoPathController *p_pathController) | LegoPathActor | inline |
SetEntityId(MxS32 p_entityId) | MxEntity | inline |
SetFlag(MxU8 p_flag) | LegoEntity | inline |
SetFlags(MxU8 p_flags) | LegoEntity | inline |
SetLastTime(MxFloat p_lastTime) | LegoPathActor | inline |
SetLocation(const Vector3 &p_location, const Vector3 &p_direction, const Vector3 &p_up, MxBool p_und) | LegoEntity | |
SetMaxLinearVel(MxFloat p_maxLinearVel) | LegoPathActor | inlinevirtual |
SetROI(LegoROI *p_roi, MxBool p_bool1, MxBool p_bool2) override | LegoActor | virtual |
SetSoundFrequencyFactor(MxFloat p_frequencyFactor) | LegoActor | inlinevirtual |
SetType(MxU8 p_type) | LegoEntity | |
SetUnknown0x10Flag(MxU8 p_flag) | LegoEntity | inline |
SetUserNavFlag(MxBool p_userNavFlag) | LegoPathActor | inlinevirtual |
SetWorld(LegoWorld *p_world) | IslePathActor | inline |
LegoPathActor::SetWorld() | LegoEntity | protected |
SetWorldSpeed(MxFloat p_worldSpeed) | LegoEntity | inlinevirtual |
SetWorldTransform(const Vector3 &p_location, const Vector3 &p_direction, const Vector3 &p_up) | LegoEntity | virtual |
SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8 p_flags) | IslePathActor | virtual |
SwitchBoundary(LegoPathBoundary *&p_boundary, LegoUnknown100db7f4 *&p_edge, float &p_unk0xe4) | LegoPathActor | virtual |
SwitchColor(LegoROI *p_roi) | LegoEntity | virtual |
SwitchMood() | LegoEntity | virtual |
SwitchMove() | LegoEntity | virtual |
SwitchSound() | LegoEntity | virtual |
SwitchVariant() | LegoEntity | virtual |
Tickle() | MxCore | inlinevirtual |
Type enum name | LegoEntity | |
UpdatePlane(LegoNamedPlane &p_namedPlane) | LegoPathActor | |
VTable0x58(MxFloat p_unk0x70) | LegoActor | inlinevirtual |
VTable0x5c() | LegoActor | inlinevirtual |
VTable0x68(Vector3 &p_v1, Vector3 &p_v2, Vector3 &p_v3) | LegoPathActor | virtual |
VTable0x6c(LegoPathBoundary *p_boundary, Vector3 &p_v1, Vector3 &p_v2, float p_f1, float p_f2, Vector3 &p_v3) | LegoPathActor | virtual |
VTable0x74(Matrix4 &p_transform) | LegoPathActor | virtual |
VTable0x80(const Vector3 &p_point1, Vector3 &p_point2, Vector3 &p_point3, Vector3 &p_point4) | LegoPathActor | virtual |
VTable0x84(LegoPathBoundary *p_boundary, float p_time, Vector3 &p_p1, Vector3 &p_p4, LegoUnknown100db7f4 &p_destEdge, float p_destScale) | LegoPathActor | virtual |
VTable0x88(LegoPathBoundary *p_boundary, float p_time, LegoEdge &p_srcEdge, float p_srcScale, LegoUnknown100db7f4 &p_destEdge, float p_destScale) | LegoPathActor | virtual |
VTable0x8c(float p_time, Matrix4 &p_transform) | LegoPathActor | virtual |
VTable0x90(float, Matrix4 &) | LegoPathActor | inlinevirtual |
VTable0x9c() | LegoPathActor | virtual |
VTable0xa0() | LegoPathActor | inlinevirtual |
VTable0xa4(MxBool &p_und1, MxS32 &p_und2) | LegoPathActor | virtual |
VTable0xa8() | LegoPathActor | virtual |
VTable0xb4() | LegoPathActor | inlinevirtual |
VTable0xb8() | LegoPathActor | inlinevirtual |
VTable0xbc(MxFloat p_unk0x140) | LegoPathActor | inlinevirtual |
VTable0xc0(MxFloat p_unk0x144) | LegoPathActor | inlinevirtual |
VTable0xc4() | LegoPathActor | inlinevirtual |
VTable0xc8(MxU8 p_unk0x148) | LegoPathActor | inlinevirtual |
VTable0xec(MxMatrix p_transform, LegoPathBoundary *p_boundary, MxBool p_reset) | IslePathActor | virtual |
~IslePathActor() override | IslePathActor | inline |
~LegoActor() override | LegoActor | |
~LegoEntity() override | LegoEntity | inline |
~LegoPathActor() override | LegoPathActor | |
~MxCore() | MxCore | virtual |
~MxEntity() override | MxEntity | inline |