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LegoAct2 Member List

This is the complete list of members for LegoAct2, including all inherited members.

ActorExists(LegoPathActor *p_actor)LegoWorld
Add(MxCore *p_object)LegoWorldvirtual
AddPath(LegoPathController *p_controller)LegoWorld
BadEnding()LegoAct2
c_altBit1 enum valueLegoEntity
c_bit1 enum valueLegoEntity
c_managerOwned enum valueLegoEntity
ClassName() const overrideLegoWorldinlinevirtual
ClearFlag(MxU8 p_flag)LegoEntityinline
ClearUnknown0x10Flag(MxU8 p_flag)LegoEntityinline
ClickAnimation()LegoEntityvirtual
ClickSound(MxBool p_und)LegoEntityvirtual
Create(MxDSAction &p_dsAction) overrideLegoAct2virtual
MxEntity::Create(MxS32 p_entityId, const MxAtomId &p_atomId)MxEntityinlinevirtual
Destroy(MxBool p_fromDestructor) overrideLegoWorldvirtual
e_actor enum valueLegoEntity
e_autoROI enum valueLegoEntity
e_building enum valueLegoEntity
e_four enum valueLegoWorld
e_one enum valueLegoWorld
e_plant enum valueLegoEntity
e_start enum valueLegoWorld
e_three enum valueLegoWorld
e_two enum valueLegoWorld
e_unk1 enum valueLegoEntity
Enable(MxBool p_enable) overrideLegoAct2virtual
Escape() overrideLegoAct2virtual
Find(const char *p_class, const char *p_name)LegoWorld
Find(const MxAtomId &p_atom, MxS32 p_entityId)LegoWorld
FindPathBoundary(const char *p_name)LegoWorld
FUN_10010c30()LegoEntity
FUN_1001fda0(LegoAnimPresenter *p_presenter)LegoWorld
FUN_1001fe90(LegoAnimPresenter *p_presenter)LegoWorld
FUN_100516b0()LegoAct2
FUN_100517b0()LegoAct2
FUN_10052560(Act2mainScript::Script p_objectId, MxBool p_param2, MxBool p_param3, Mx3DPointFloat *p_location, Mx3DPointFloat *p_direction, Mx3DPointFloat *p_param6)LegoAct2
GetAtomId()MxEntityinline
GetCameraController()LegoWorldinline
GetCameraFlag()LegoEntityinline
GetCurrPathInfo(LegoPathBoundary **p_boundaries, MxS32 &p_numL)LegoWorld
GetEntityId()MxEntityinline
GetEntityList()LegoWorldinline
GetFlags()LegoEntityinline
GetFlagsIsSet(MxU8 p_flag)LegoEntityinline
GetHideAnimPresenter()LegoWorldinline
GetId()MxCoreinline
GetROI()LegoEntityinline
GetROIList()LegoWorldinline
GetType()LegoEntityinline
GetUnknown0x10IsSet(MxU8 p_flag)LegoEntityinline
GetUnknown0xd0Empty()LegoWorldinline
GetWorldDirection()LegoEntity
GetWorldId()LegoWorldinline
GetWorldPosition()LegoEntity
GetWorldSpeed()LegoEntityinline
GetWorldUp()LegoEntity
Init()LegoEntityprotected
IsA(const char *p_name) const overrideLegoWorldinlinevirtual
LegoAct2()LegoAct2
LegoEntity()LegoEntityinline
LegoWorld()LegoWorld
m_actionTypeLegoEntityprotected
m_animPresentersLegoWorldprotected
m_atomIdMxEntityprotected
m_cacheSoundListLegoWorldprotected
m_cameraControllerLegoWorldprotected
m_cameraFlagLegoEntityprotected
m_controlPresentersLegoWorldprotected
m_destroyedLegoWorldprotected
m_entityIdMxEntityprotected
m_entityListLegoWorldprotected
m_flagsLegoEntityprotected
m_hideAnimLegoWorldprotected
m_pathControllerListLegoWorldprotected
m_roiLegoEntityprotected
m_roiListLegoWorldprotected
m_set0xa8LegoWorldprotected
m_set0xd0LegoWorldprotected
m_startupTicksLegoWorldprotected
m_targetEntityIdLegoEntityprotected
m_typeLegoEntityprotected
m_unk0x10LegoEntityprotected
m_unk0xf7LegoWorldprotected
m_worldDirectionLegoEntityprotected
m_worldIdLegoWorldprotected
m_worldLocationLegoEntityprotected
m_worldSpeedLegoEntityprotected
m_worldStartedLegoWorldprotected
m_worldUpLegoEntityprotected
MxCore()MxCore
MxEntity()MxEntityinline
Notify(MxParam &p_param) overrideLegoAct2virtual
ParseAction(char *p_extra)LegoEntityvirtual
PlaceActor(LegoPathActor *p_actor, const char *p_name, MxS32 p_src, float p_srcScale, MxS32 p_dest, float p_destScale)LegoWorld
PlaceActor(LegoPathActor *p_actor)LegoWorld
PlaceActor(LegoPathActor *p_actor, LegoAnimPresenter *p_presenter, Vector3 &p_position, Vector3 &p_direction)LegoWorld
PresentersPending()LegoWorld
ReadyWorld() overrideLegoAct2virtual
Remove(MxCore *p_object)LegoWorld
RemoveActor(LegoPathActor *p_actor)LegoWorld
ResetWorldTransform(MxBool p_cameraFlag)LegoEntityvirtual
SetAtomId(const MxAtomId &p_atomId)MxEntityinline
SetDestLocation(LegoGameState::Area p_destLocation)LegoAct2inline
SetEntityId(MxS32 p_entityId)MxEntityinline
SetFlag(MxU8 p_flag)LegoEntityinline
SetFlags(MxU8 p_flags)LegoEntityinline
SetLocation(const Vector3 &p_location, const Vector3 &p_direction, const Vector3 &p_up, MxBool p_und)LegoEntity
SetROI(LegoROI *p_roi, MxBool p_bool1, MxBool p_bool2)LegoEntityvirtual
SetType(MxU8 p_type)LegoEntity
SetUnknown0x10Flag(MxU8 p_flag)LegoEntityinline
SetUnknown0x1138(Act2Actor *p_unk0x1138)LegoAct2inline
SetWorld()LegoEntityprotected
SetWorldId(LegoOmni::World p_worldId)LegoWorldinline
SetWorldSpeed(MxFloat p_worldSpeed)LegoEntityinlinevirtual
SetWorldTransform(const Vector3 &p_location, const Vector3 &p_direction, const Vector3 &p_up)LegoEntityvirtual
StartupTicks enum nameLegoWorld
SwitchColor(LegoROI *p_roi)LegoEntityvirtual
SwitchMood()LegoEntityvirtual
SwitchMove()LegoEntityvirtual
SwitchSound()LegoEntityvirtual
SwitchVariant()LegoEntityvirtual
Tickle() overrideLegoAct2virtual
Type enum nameLegoEntity
VTable0x54()LegoWorldvirtual
VTable0x5c() overrideLegoAct2inlinevirtual
VTable0x60() overrideLegoAct2virtual
~LegoAct2() overrideLegoAct2
~LegoEntity() overrideLegoEntityinline
~LegoWorld() overrideLegoWorld
~MxCore()MxCorevirtual
~MxEntity() overrideMxEntityinline