Isle
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[AI] Cursor/iterator class for traversing a LegoCacheSoundList. More...
#include <legocachesoundlist.h>
Public Member Functions | |
LegoCacheSoundListCursor (LegoCacheSoundList *p_list) | |
[AI] Construct a cursor for a given LegoCacheSoundList. More... | |
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MxPtrListCursor (MxPtrList< LegoCacheSound > *p_list) | |
[AI] More... | |
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MxListCursor (MxList< T > *p_list) | |
[AI] More... | |
MxBool | Find (T p_obj) |
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void | Detach () |
[AI] More... | |
void | Destroy () |
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MxBool | Next () |
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MxBool | Next (T &p_obj) |
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MxBool | Prev () |
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MxBool | Prev (T &p_obj) |
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MxBool | Current (T &p_obj) |
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MxBool | First (T &p_obj) |
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MxBool | Last (T &p_obj) |
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MxBool | HasMatch () |
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void | SetValue (T p_obj) |
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MxBool | Head () |
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MxBool | Tail () |
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void | Reset () |
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void | Prepend (T p_newobj) |
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MxCore () | |
[AI] Constructs a new MxCore object and assigns it a unique id. More... | |
virtual | ~MxCore () |
[AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More... | |
virtual MxLong | Notify (MxParam &p_param) |
[AI] Virtual callback notification mechanism. More... | |
virtual MxResult | Tickle () |
[AI] Called by tickle managers to allow the object to update itself. More... | |
virtual const char * | ClassName () const |
[AI] Returns the runtime class name of this object. More... | |
virtual MxBool | IsA (const char *p_name) const |
[AI] Checks whether this object's class type or parents match the given name. More... | |
MxU32 | GetId () |
[AI] Gets the unique (per-process) id assigned to this object instance. More... | |
[AI] Cursor/iterator class for traversing a LegoCacheSoundList.
[AI] A strongly-typed cursor for efficient and type-safe iteration across a LegoCacheSoundList. Inherits from generic MxPtrListCursor but ensures that only LegoCacheSoundList can be used, preventing mistakes in usage.
Definition at line 57 of file legocachesoundlist.h.
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[AI] Construct a cursor for a given LegoCacheSoundList.
p_list | The target LegoCacheSoundList to iterate over. [AI] |
[AI] After construction, the cursor can be used for advancing, inspecting, or modifying elements within the list in a controlled manner. [AI]
Definition at line 64 of file legocachesoundlist.h.