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Isle
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Variable controlling full screen movie playback in the video manager. More...
#include <legogamestate.h>


Public Member Functions | |
| LegoFullScreenMovie (const char *p_key, const char *p_value) | |
| Construct with variable name and value ("fsmovie", "disable"/"enable"). [AI]. More... | |
| void | SetValue (const char *p_option) override |
| Sets the option to enable or disable fullscreen movies. More... | |
Public Member Functions inherited from MxVariable | |
| MxVariable () | |
| [AI] Constructs an empty variable with no key or value. More... | |
| MxVariable (const char *p_key, const char *p_value) | |
| [AI] Constructs a variable with the specified key and value. More... | |
| MxVariable (const char *p_key) | |
| [AI] Constructs a variable with the specified key and no value. More... | |
| virtual MxString * | GetValue () |
| [AI] Retrieves a pointer to the variable's value. More... | |
| virtual void | SetValue (const char *p_value) |
| [AI] Sets the variable's value. More... | |
| virtual void | Destroy () |
| [AI] Destroys the variable, deleting the object. More... | |
| const MxString * | GetKey () const |
| [AI] Provides read-only access to the variable's key/name. More... | |
Additional Inherited Members | |
Protected Attributes inherited from MxVariable | |
| MxString | m_key |
| [AI] The variable's key (name), always stored in uppercase. More... | |
| MxString | m_value |
| [AI] The variable's value. More... | |
Variable controlling full screen movie playback in the video manager.
[AI] Recognizes "enable"/"disable" string values. [AI]
Definition at line 65 of file legogamestate.h.
| LegoFullScreenMovie::LegoFullScreenMovie | ( | const char * | p_key, |
| const char * | p_value | ||
| ) |
Construct with variable name and value ("fsmovie", "disable"/"enable"). [AI].
Definition at line 1339 of file legogamestate.cpp.
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overridevirtual |
Sets the option to enable or disable fullscreen movies.
[AI]
| p_option | Should be "enable" or "disable" [AI] |
Reimplemented from MxVariable.
Definition at line 1348 of file legogamestate.cpp.