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LegoPhonemeListCursor Class Reference

Cursor class for iterating over LegoPhonemeList. More...

#include <legophonemelist.h>

Inheritance diagram for LegoPhonemeListCursor:
Collaboration diagram for LegoPhonemeListCursor:

Public Member Functions

 LegoPhonemeListCursor (LegoPhonemeList *p_list)
 Creates a cursor for a given LegoPhonemeList. More...
 
- Public Member Functions inherited from MxListCursor< LegoPhoneme * >
 MxListCursor (MxList< LegoPhoneme * > *p_list)
 [AI] More...
 
MxBool Find (LegoPhoneme * p_obj)
 [AI] More...
 
void Detach ()
 [AI] More...
 
void Destroy ()
 [AI] More...
 
MxBool Next ()
 [AI] More...
 
MxBool Next (LegoPhoneme * &p_obj)
 [AI] More...
 
MxBool Prev ()
 [AI] More...
 
MxBool Prev (LegoPhoneme * &p_obj)
 [AI] More...
 
MxBool Current (LegoPhoneme * &p_obj)
 [AI] More...
 
MxBool First (LegoPhoneme * &p_obj)
 [AI] More...
 
MxBool Last (LegoPhoneme * &p_obj)
 [AI] More...
 
MxBool HasMatch ()
 [AI] More...
 
void SetValue (LegoPhoneme * p_obj)
 [AI] More...
 
MxBool Head ()
 [AI] More...
 
MxBool Tail ()
 [AI] More...
 
void Reset ()
 [AI] More...
 
void Prepend (LegoPhoneme * p_newobj)
 [AI] More...
 
- Public Member Functions inherited from MxCore
 MxCore ()
 [AI] Constructs a new MxCore object and assigns it a unique id. More...
 
virtual ~MxCore ()
 [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More...
 
virtual MxLong Notify (MxParam &p_param)
 [AI] Virtual callback notification mechanism. More...
 
virtual MxResult Tickle ()
 [AI] Called by tickle managers to allow the object to update itself. More...
 
virtual const char * ClassName () const
 [AI] Returns the runtime class name of this object. More...
 
virtual MxBool IsA (const char *p_name) const
 [AI] Checks whether this object's class type or parents match the given name. More...
 
MxU32 GetId ()
 [AI] Gets the unique (per-process) id assigned to this object instance. More...
 

Detailed Description

Cursor class for iterating over LegoPhonemeList.

[AI]

Provides sequential access to the elements of a LegoPhonemeList, using the generic cursor pattern from MxListCursor, but specialized for LegoPhoneme pointers. Intended for usage in lip sync parsing, animation, or scripting subsystems. Construction attaches it to a specific LegoPhonemeList instance. [AI]

Definition at line 72 of file legophonemelist.h.

Constructor & Destructor Documentation

◆ LegoPhonemeListCursor()

LegoPhonemeListCursor::LegoPhonemeListCursor ( LegoPhonemeList p_list)
inline

Creates a cursor for a given LegoPhonemeList.

[AI]

Parameters
p_listThe LegoPhonemeList to iterate over [AI]

Delegates construction to the base MxListCursor. [AI]

Definition at line 79 of file legophonemelist.h.


The documentation for this class was generated from the following file: