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d3dcaps.h
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1/*==========================================================================;
2 *
3 * Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved.
4 *
5 * File: d3dcaps.h
6 * Content: Direct3D capabilities include file
7 *
8 ***************************************************************************/
9
10#ifndef _D3DCAPS_H
11#define _D3DCAPS_H
12
13/*
14 * Pull in DirectDraw include file automatically:
15 */
16#include <ddraw.h>
17
18#pragma pack(4)
19
20/* Description of capabilities of transform */
21
22typedef struct _D3DTRANSFORMCAPS {
26
27#define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */
28
29/* Description of capabilities of lighting */
30
31typedef struct _D3DLIGHTINGCAPS {
33 DWORD dwCaps; /* Lighting caps */
34 DWORD dwLightingModel; /* Lighting model - RGB or mono */
35 DWORD dwNumLights; /* Number of lights that can be handled */
37
38#define D3DLIGHTINGMODEL_RGB 0x00000001L
39#define D3DLIGHTINGMODEL_MONO 0x00000002L
40
41#define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */
42#define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */
43#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */
44#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */
45
46/* Description of capabilities for each primitive type */
47
48typedef struct _D3DPrimCaps {
50 DWORD dwMiscCaps; /* Capability flags */
61 DWORD dwStippleWidth; /* maximum width and height of */
62 DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */
64
65/* D3DPRIMCAPS dwMiscCaps */
66
67#define D3DPMISCCAPS_MASKPLANES 0x00000001L
68#define D3DPMISCCAPS_MASKZ 0x00000002L
69#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L
70#define D3DPMISCCAPS_CONFORMANT 0x00000008L
71#define D3DPMISCCAPS_CULLNONE 0x00000010L
72#define D3DPMISCCAPS_CULLCW 0x00000020L
73#define D3DPMISCCAPS_CULLCCW 0x00000040L
74
75/* D3DPRIMCAPS dwRasterCaps */
76
77#define D3DPRASTERCAPS_DITHER 0x00000001L
78#define D3DPRASTERCAPS_ROP2 0x00000002L
79#define D3DPRASTERCAPS_XOR 0x00000004L
80#define D3DPRASTERCAPS_PAT 0x00000008L
81#define D3DPRASTERCAPS_ZTEST 0x00000010L
82#define D3DPRASTERCAPS_SUBPIXEL 0x00000020L
83#define D3DPRASTERCAPS_SUBPIXELX 0x00000040L
84#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
85#define D3DPRASTERCAPS_FOGTABLE 0x00000100L
86#define D3DPRASTERCAPS_STIPPLE 0x00000200L
87#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L
88#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L
89#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L
90#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
91#define D3DPRASTERCAPS_ZBIAS 0x00004000L
92#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
93#define D3DPRASTERCAPS_FOGRANGE 0x00010000L
94#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
95
96/* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */
97
98#define D3DPCMPCAPS_NEVER 0x00000001L
99#define D3DPCMPCAPS_LESS 0x00000002L
100#define D3DPCMPCAPS_EQUAL 0x00000004L
101#define D3DPCMPCAPS_LESSEQUAL 0x00000008L
102#define D3DPCMPCAPS_GREATER 0x00000010L
103#define D3DPCMPCAPS_NOTEQUAL 0x00000020L
104#define D3DPCMPCAPS_GREATEREQUAL 0x00000040L
105#define D3DPCMPCAPS_ALWAYS 0x00000080L
106
107/* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */
108
109#define D3DPBLENDCAPS_ZERO 0x00000001L
110#define D3DPBLENDCAPS_ONE 0x00000002L
111#define D3DPBLENDCAPS_SRCCOLOR 0x00000004L
112#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L
113#define D3DPBLENDCAPS_SRCALPHA 0x00000010L
114#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L
115#define D3DPBLENDCAPS_DESTALPHA 0x00000040L
116#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L
117#define D3DPBLENDCAPS_DESTCOLOR 0x00000100L
118#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L
119#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L
120#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L
121#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L
122
123/* D3DPRIMCAPS dwShadeCaps */
124
125#define D3DPSHADECAPS_COLORFLATMONO 0x00000001L
126#define D3DPSHADECAPS_COLORFLATRGB 0x00000002L
127#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L
128#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L
129#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L
130#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L
131
132#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L
133#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L
134#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L
135#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L
136#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L
137#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L
138
139#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L
140#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L
141#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L
142#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L
143#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L
144#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L
145
146#define D3DPSHADECAPS_FOGFLAT 0x00040000L
147#define D3DPSHADECAPS_FOGGOURAUD 0x00080000L
148#define D3DPSHADECAPS_FOGPHONG 0x00100000L
149
150/* D3DPRIMCAPS dwTextureCaps */
151
152#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
153#define D3DPTEXTURECAPS_POW2 0x00000002L
154#define D3DPTEXTURECAPS_ALPHA 0x00000004L
155#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L
156#define D3DPTEXTURECAPS_BORDER 0x00000010L
157#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
158
159/* D3DPRIMCAPS dwTextureFilterCaps */
160
161#define D3DPTFILTERCAPS_NEAREST 0x00000001L
162#define D3DPTFILTERCAPS_LINEAR 0x00000002L
163#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L
164#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L
165#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L
166#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L
167
168/* D3DPRIMCAPS dwTextureBlendCaps */
169
170#define D3DPTBLENDCAPS_DECAL 0x00000001L
171#define D3DPTBLENDCAPS_MODULATE 0x00000002L
172#define D3DPTBLENDCAPS_DECALALPHA 0x00000004L
173#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L
174#define D3DPTBLENDCAPS_DECALMASK 0x00000010L
175#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L
176#define D3DPTBLENDCAPS_COPY 0x00000040L
177#define D3DPTBLENDCAPS_ADD 0x00000080L
178
179/* D3DPRIMCAPS dwTextureAddressCaps */
180#define D3DPTADDRESSCAPS_WRAP 0x00000001L
181#define D3DPTADDRESSCAPS_MIRROR 0x00000002L
182#define D3DPTADDRESSCAPS_CLAMP 0x00000004L
183#define D3DPTADDRESSCAPS_BORDER 0x00000008L
184#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
185
186/*
187 * Description for a device.
188 * This is used to describe a device that is to be created or to query
189 * the current device.
190 */
191typedef struct _D3DDeviceDesc {
192 DWORD dwSize; /* Size of D3DDEVICEDESC structure */
193 DWORD dwFlags; /* Indicates which fields have valid data */
194 D3DCOLORMODEL dcmColorModel; /* Color model of device */
195 DWORD dwDevCaps; /* Capabilities of device */
196 D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */
197 BOOL bClipping; /* Device can do 3D clipping */
198 D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */
201 DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
202 DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
203 DWORD dwMaxBufferSize; /* Maximum execute buffer size */
204 DWORD dwMaxVertexCount; /* Maximum vertex count */
205 // *** New fields for DX5 *** //
206
207 // Width and height caps are 0 for legacy HALs.
213
214#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
215
216typedef HRESULT (FAR PASCAL * LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
217
218/* D3DDEVICEDESC dwFlags indicating valid fields */
219
220#define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */
221#define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */
222#define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */
223#define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */
224#define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */
225#define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */
226#define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */
227#define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */
228#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */
229#define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */
230#define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */
231
232/* D3DDEVICEDESC dwDevCaps flags */
233
234#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */
235 /* for post-transform vertex data */
236#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z*/
237#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z*/
238#define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */
239
240#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */
241#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */
242#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */
243#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */
244#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */
245#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */
246#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */
247#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */
248#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */
249
250#define D3DFDS_COLORMODEL 0x00000001L /* Match color model */
251#define D3DFDS_GUID 0x00000002L /* Match guid */
252#define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */
253#define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */
254#define D3DFDS_LINES 0x00000010L /* Match in lineCaps */
255#define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */
256#define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */
257#define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */
258#define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */
259#define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */
260#define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */
261#define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */
262#define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */
263#define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */
264#define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */
265#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */
266
267/*
268 * FindDevice arguments
269 */
270typedef struct _D3DFINDDEVICESEARCH {
275 GUID guid;
279
280typedef struct _D3DFINDDEVICERESULT {
282 GUID guid; /* guid which matched */
283 D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */
284 D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */
286
287
288/*
289 * Description of execute buffer.
290 */
291typedef struct _D3DExecuteBufferDesc {
292 DWORD dwSize; /* size of this structure */
293 DWORD dwFlags; /* flags indicating which fields are valid */
294 DWORD dwCaps; /* capabilities of execute buffer */
295 DWORD dwBufferSize; /* size of execute buffer data */
296 LPVOID lpData; /* pointer to actual data */
298
299/* D3DEXECUTEBUFFER dwFlags indicating valid fields */
300
301#define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */
302#define D3DDEB_CAPS 0x00000002l /* caps valid */
303#define D3DDEB_LPDATA 0x00000004l /* lpData valid */
304
305/* D3DEXECUTEBUFFER dwCaps */
306
307#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */
308#define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */
309#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
310
311#pragma pack()
312
313#endif /* _D3DCAPS_H_ */
struct _D3DExecuteBufferDesc * LPD3DEXECUTEBUFFERDESC
struct _D3DExecuteBufferDesc D3DEXECUTEBUFFERDESC
struct _D3DDeviceDesc D3DDEVICEDESC
struct _D3DFINDDEVICERESULT D3DFINDDEVICERESULT
struct _D3DDeviceDesc * LPD3DDEVICEDESC
Definition: d3dcaps.h:216
struct _D3DLIGHTINGCAPS * LPD3DLIGHTINGCAPS
LPSTR lpDeviceDescription
Definition: d3dcaps.h:216
struct _D3DFINDDEVICESEARCH * LPD3DFINDDEVICESEARCH
struct _D3DPrimCaps D3DPRIMCAPS
LPSTR LPSTR lpDeviceName
Definition: d3dcaps.h:216
struct _D3DTRANSFORMCAPS * LPD3DTRANSFORMCAPS
struct _D3DFINDDEVICERESULT * LPD3DFINDDEVICERESULT
struct _D3DFINDDEVICESEARCH D3DFINDDEVICESEARCH
struct _D3DTRANSFORMCAPS D3DTRANSFORMCAPS
LPSTR LPSTR LPVOID
Definition: d3dcaps.h:216
struct _D3DLIGHTINGCAPS D3DLIGHTINGCAPS
struct _D3DPrimCaps * LPD3DPRIMCAPS
DWORD D3DCOLORMODEL
Definition: d3dtypes.h:685
typedef DWORD(FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper
long HRESULT
Definition: ddraw.h:115
typedef BOOL(FAR PASCAL *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA
DWORD dwMaxStippleWidth
Definition: d3dcaps.h:210
D3DPRIMCAPS dpcTriCaps
Definition: d3dcaps.h:200
DWORD dwDeviceZBufferBitDepth
Definition: d3dcaps.h:202
DWORD dwSize
Definition: d3dcaps.h:192
DWORD dwMaxTextureWidth
Definition: d3dcaps.h:209
D3DTRANSFORMCAPS dtcTransformCaps
Definition: d3dcaps.h:196
BOOL bClipping
Definition: d3dcaps.h:197
DWORD dwFlags
Definition: d3dcaps.h:193
DWORD dwDeviceRenderBitDepth
Definition: d3dcaps.h:201
DWORD dwMaxBufferSize
Definition: d3dcaps.h:203
DWORD dwMaxVertexCount
Definition: d3dcaps.h:204
DWORD dwMaxStippleHeight
Definition: d3dcaps.h:211
DWORD dwDevCaps
Definition: d3dcaps.h:195
D3DPRIMCAPS dpcLineCaps
Definition: d3dcaps.h:199
DWORD dwMaxTextureHeight
Definition: d3dcaps.h:209
D3DCOLORMODEL dcmColorModel
Definition: d3dcaps.h:194
DWORD dwMinStippleWidth
Definition: d3dcaps.h:210
DWORD dwMinStippleHeight
Definition: d3dcaps.h:211
DWORD dwMinTextureWidth
Definition: d3dcaps.h:208
DWORD dwMinTextureHeight
Definition: d3dcaps.h:208
D3DLIGHTINGCAPS dlcLightingCaps
Definition: d3dcaps.h:198
D3DDEVICEDESC ddSwDesc
Definition: d3dcaps.h:284
D3DDEVICEDESC ddHwDesc
Definition: d3dcaps.h:283
D3DCOLORMODEL dcmColorModel
Definition: d3dcaps.h:274
D3DPRIMCAPS dpcPrimCaps
Definition: d3dcaps.h:277
DWORD dwSize
Definition: d3dcaps.h:32
DWORD dwNumLights
Definition: d3dcaps.h:35
DWORD dwCaps
Definition: d3dcaps.h:33
DWORD dwLightingModel
Definition: d3dcaps.h:34
DWORD dwZCmpCaps
Definition: d3dcaps.h:52
DWORD dwMiscCaps
Definition: d3dcaps.h:50
DWORD dwDestBlendCaps
Definition: d3dcaps.h:54
DWORD dwAlphaCmpCaps
Definition: d3dcaps.h:55
DWORD dwRasterCaps
Definition: d3dcaps.h:51
DWORD dwTextureBlendCaps
Definition: d3dcaps.h:59
DWORD dwStippleWidth
Definition: d3dcaps.h:61
DWORD dwShadeCaps
Definition: d3dcaps.h:56
DWORD dwSize
Definition: d3dcaps.h:49
DWORD dwStippleHeight
Definition: d3dcaps.h:62
DWORD dwTextureAddressCaps
Definition: d3dcaps.h:60
DWORD dwTextureFilterCaps
Definition: d3dcaps.h:58
DWORD dwSrcBlendCaps
Definition: d3dcaps.h:53
DWORD dwTextureCaps
Definition: d3dcaps.h:57