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◆ GetBuildingInfo()
◆ g_buildingAnimationId
| MxU32 g_buildingAnimationId[16] |
Initial value:= {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x46, 0x49, 0x4c,
0x4f, 0x52, 0x55, 0x00,
}
Definition at line 209 of file legobuildingmanager.cpp.
◆ g_buildingInfo
◆ g_buildingInfoDownshift
| MxU8 g_buildingInfoDownshift[16] |
Initial value:= {
5, 5, 5, 5,
3, 5, 5, 5,
3, 5, 5, 5,
5, 5, 5, 5,
}
Definition at line 42 of file legobuildingmanager.cpp.
◆ g_buildingInfoDownshiftScale
| float g_buildingInfoDownshiftScale[16] |
Initial value:= {
0.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
}
Definition at line 34 of file legobuildingmanager.cpp.
◆ g_buildingInfoInit
◆ g_buildingInfoVariants
| const char* g_buildingInfoVariants[5] |
◆ g_buildingManagerConfig
| MxS32 g_buildingManagerConfig = 1 |
◆ g_unk0x100f373c
| MxU32 g_unk0x100f373c = 0x3c |
◆ g_unk0x100f3740
| MxU32 g_unk0x100f3740 = 0x42 |