1#ifndef LEGOENDANIMNOTIFICATIONPARAM_H
2#define LEGOENDANIMNOTIFICATIONPARAM_H
Notification parameter for signaling the end of an animation in the LEGO Island engine.
LegoEndAnimNotificationParam(NotificationId p_type, MxCore *p_sender, MxU32 p_index)
Constructor.
MxU32 GetIndex()
Retrieves the index associated with this end-animation notification.
MxNotificationParam * Clone() const override
Creates a copy of this notification parameter object.
MxU32 m_index
Index of the finished animation.
[AI] Base virtual class for all Mindscape engine (Mx) objects.
[AI] Parameter object representing a single notification or event, carrying an identifier and sender ...
MxCore * m_sender
[AI] Pointer to the MxCore instance that sent or originated this notification.
NotificationId m_type
[AI] Type of notification/event carried by this object (see NotificationId).
NotificationId
Several of those should be defined in LegoOmni.