1#ifndef LEGOMETERPRESENTER_H
2#define LEGOMETERPRESENTER_H
Presenter class for displaying and updating a graphical meter element, such as a progress bar or heal...
~LegoMeterPresenter() override
Destructor for LegoMeterPresenter.
void ParseExtra() override
[AI] Parses the "extra" data chunk attached to this presenter for dynamic meter configuration.
void RepeatingTickle() override
[AI] Called every frame in the 'repeating' tickle phase, updates and redraws the meter based on curre...
LegoMeterPresenter()
Constructs a LegoMeterPresenter with default options (left to right fill, zero percent,...
void StreamingTickle() override
[AI] Performs initialization of the meter on first streaming update, copying original bitmap data and...
[AI] Rectangle using 16-bit signed integer coordinates.
[AI] Presenter for single still image/bitmap media sources in the game.
Mindscape custom string class for managing dynamic C-strings within the game engine.