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legopathactor.h File Reference
#include "legoactor.h"
#include "misc/legounknown.h"
#include "mxtypes.h"
Include dependency graph for legopathactor.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  LegoPathActor
 [AI] An actor that moves along a predefined path, supporting boundary transitions, navigation and collisions. More...
 

Variables

MxLong g_unk0x100f3308
 [AI] Timer for wall hit sound playback throttling in navigation [AI] More...
 
const char * g_strHIT_WALL_SOUND
 [AI] Variable table name for the wall hit sound [AI] More...
 

Variable Documentation

◆ g_strHIT_WALL_SOUND

const char* g_strHIT_WALL_SOUND
extern

[AI] Variable table name for the wall hit sound [AI]

Definition at line 35 of file legopathactor.cpp.

◆ g_unk0x100f3308

MxLong g_unk0x100f3308
extern

[AI] Timer for wall hit sound playback throttling in navigation [AI]

Definition at line 39 of file legopathactor.cpp.