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Isle
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Go to the source code of this file.
Classes | |
| class | LegoPathActor |
| [AI] An actor that moves along a predefined path, supporting boundary transitions, navigation and collisions. More... | |
Variables | |
| MxLong | g_unk0x100f3308 |
| [AI] Timer for wall hit sound playback throttling in navigation [AI] More... | |
| const char * | g_strHIT_WALL_SOUND |
| [AI] Variable table name for the wall hit sound [AI] More... | |
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extern |
[AI] Variable table name for the wall hit sound [AI]
Definition at line 35 of file legopathactor.cpp.
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extern |
[AI] Timer for wall hit sound playback throttling in navigation [AI]
Definition at line 39 of file legopathactor.cpp.