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Isle
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Go to the source code of this file.
Classes | |
| class | LegoState |
| [AI] Base class for game state blocks which encapsulate serializable and/or resettable aspects of the game's state. More... | |
| struct | LegoState::Playlist |
| [AI] Playlist structure representing an indexed list of object IDs with next-item selection strategies (loop, once, random etc). More... | |