unsigned long LegoU32
[AI] Unsigned 32-bit integer type for cross-platform compatibility.
LegoS32 LegoTime
[AI] Time value, typically used for tick counts, durations, or timing; defined as a signed 32-bit int...
char LegoChar
[AI] Alias for char, for use in character/byte data and string handling.
unsigned char LegoU8
[AI] Unsigned 8-bit integer type used throughout LEGO Island.
LegoS32 LegoResult
[AI] Function result type (return code): typically SUCCESS (0) or FAILURE (-1).
char LegoS8
[AI] Signed 8-bit integer type used throughout LEGO Island.
long LegoS32
[AI] Signed 32-bit integer type for cross-platform compatibility.
unsigned short LegoU16
[AI] Unsigned 16-bit integer type for cross-platform compatibility.
short LegoS16
[AI] Signed 16-bit integer type for cross-platform compatibility.
float LegoFloat
[AI] Floating point type used throughout LEGO Island.
LegoU8 LegoBool
[AI] Boolean value used throughout the codebase.