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Isle
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Go to the source code of this file.
Classes | |
| class | MxDSChunk |
| [AI] Represents a chunk of data extracted from a stream (typically from a Mindscape/Mx SI file or streaming media resource). More... | |
Macros | |
| #define | DS_CHUNK_BIT1 0x01 |
| [AI] Flag bit indicating that the data should be released (freed) when the chunk is destroyed. More... | |
| #define | DS_CHUNK_END_OF_STREAM 0x02 |
| [AI] Flag bit indicating this chunk is the last in its stream. More... | |
| #define | DS_CHUNK_BIT3 0x04 |
| [AI] Unknown bit flag, marked as BIT3 in decompilation. More... | |
| #define | DS_CHUNK_SPLIT 0x10 |
| [AI] Flag indicating this chunk is split (i.e., fragmented and needs reassembling). More... | |
| #define | DS_CHUNK_BIT16 0x8000 |
| [AI] Unspecified bit flag that may be used for platform- or feature- specific logic. More... | |
| #define DS_CHUNK_BIT1 0x01 |
[AI] Flag bit indicating that the data should be released (freed) when the chunk is destroyed.
Used internally for resource management in MxDSChunk. [AI]
Definition at line 10 of file mxdschunk.h.
| #define DS_CHUNK_BIT16 0x8000 |
[AI] Unspecified bit flag that may be used for platform- or feature- specific logic.
[AI]
Definition at line 26 of file mxdschunk.h.
| #define DS_CHUNK_BIT3 0x04 |
[AI] Unknown bit flag, marked as BIT3 in decompilation.
Usage is unclear. [AI]
Definition at line 18 of file mxdschunk.h.
| #define DS_CHUNK_END_OF_STREAM 0x02 |
[AI] Flag bit indicating this chunk is the last in its stream.
Used for parsing/streaming indication. [AI]
Definition at line 14 of file mxdschunk.h.
| #define DS_CHUNK_SPLIT 0x10 |
[AI] Flag indicating this chunk is split (i.e., fragmented and needs reassembling).
Used by RAM/disk stream controller when reading chunked media. [AI]
Definition at line 22 of file mxdschunk.h.