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mxentity.cpp
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1
#include "
mxentity.h
"
2
3
DECOMP_SIZE_ASSERT
(
MxEntity
, 0x10)
MxEntity
MxEntity is a base class for game entities which are uniquely identified by an integer ID and an Atom...
Definition:
mxentity.h:22
DECOMP_SIZE_ASSERT
#define DECOMP_SIZE_ASSERT(T, S)
Definition:
decomp.h:19
mxentity.h
LEGO1
omni
src
entity
mxentity.cpp
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