10 const
char* p_mediaPath,
11 struct HWND__* p_windowHandle,
16 this->m_mediaPath = p_mediaPath;
17 this->m_windowHandle = (HWND) p_windowHandle;
18 this->m_videoParam = p_vparam;
19 this->m_createFlags = p_flags;
[AI] Stores creation flags for initializing core LEGO Island engine subsystems.
[AI] Encapsulates parameters required to initialize the core Omni engine.
[AI] Video parameter configuration for display and rendering, encapsulates resolution,...
#define DECOMP_SIZE_ASSERT(T, S)