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mxpresenter.h File Reference
#include "decomp.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxgeometry.h"
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Classes

class  MxPresenter
 [AI] Abstract base class for all presenter types in the LEGO Island engine, responsible for managing the lifecycle of the presentation of actions and their corresponding tickle (update) state. More...
 

Functions

const char * PresenterNameDispatch (const MxDSAction &)
 [AI] Provides a mapping from action object/type to the correct presenter handler class name based on action type and content. More...
 

Function Documentation

◆ PresenterNameDispatch()

const char * PresenterNameDispatch ( const MxDSAction p_action)

[AI] Provides a mapping from action object/type to the correct presenter handler class name based on action type and content.

Parameters
p_action[AI] The action whose handler is to be determined.
Returns
[AI] Class name string representing the presenter implementation to be used for the given action.

Definition at line 187 of file mxpresenter.cpp.