#include "decomp.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxgeometry.h"
Go to the source code of this file.
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| class | MxPresenter |
| | [AI] Abstract base class for all presenter types in the LEGO Island engine, responsible for managing the lifecycle of the presentation of actions and their corresponding tickle (update) state. More...
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◆ PresenterNameDispatch()
| const char * PresenterNameDispatch |
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const MxDSAction & |
p_action | ) |
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[AI] Provides a mapping from action object/type to the correct presenter handler class name based on action type and content.
- Parameters
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| p_action | [AI] The action whose handler is to be determined. |
- Returns
- [AI] Class name string representing the presenter implementation to be used for the given action.
Definition at line 187 of file mxpresenter.cpp.