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mxstringlist.h
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1#ifndef MXSTRINGLIST_H
2#define MXSTRINGLIST_H
3
4#include "mxlist.h"
5#include "mxstring.h"
6
7// VTABLE: LEGO1 0x100dd040
8// VTABLE: BETA10 0x101c2a18
9// SIZE 0x18
16class MxStringList : public MxList<MxString> {}; // [AI]
17
23class MxStringListCursor : public MxListCursor<MxString> {
24public:
31};
32
33#endif // MXSTRINGLIST_H
[AI] Forward declaration for MxListCursor.
Definition: mxlist.h:174
[AI] Forward declaration for MxList.
Definition: mxlist.h:89
[AI] Cursor class for traversing an MxStringList.
Definition: mxstringlist.h:23
MxStringListCursor(MxStringList *p_list)
[AI] Constructs a cursor attached to the given MxStringList.
Definition: mxstringlist.h:30
[AI] Specialized list class for storing MxString objects.
Definition: mxstringlist.h:16
Mindscape custom string class for managing dynamic C-strings within the game engine.
Definition: mxstring.h:14