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#include "mxtransitionmanager.h"#include "legoinputmanager.h"#include "legoutils.h"#include "legovideomanager.h"#include "legoworld.h"#include "misc.h"#include "mxbackgroundaudiomanager.h"#include "mxdisplaysurface.h"#include "mxmisc.h"#include "mxparam.h"#include "mxticklemanager.h"#include "mxvideopresenter.h"
Go to the source code of this file.
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| RECT | g_fullScreenRect = {0, 0, 640, 480} |
| RECT g_fullScreenRect = {0, 0, 640, 480} |
Definition at line 18 of file mxtransitionmanager.cpp.