Isle
Loading...
Searching...
No Matches
JukeboxwScript Namespace Reference

[AI] Contains enumerations for all script actions specific to the Jukeboxw UI/feature. More...

Enumerations

enum  Script {
  c_noneJukeboxw = -1 , c__StartUp = 0 , c_Voldown_Ctl = 1 , c_Volup_Ctl = 2 ,
  c_Dback_Ctl = 3 , c_Dfwd_Ctl = 4 , c_Note_Ctl = 5 , c_Background_Bitmap = 6 ,
  c_Right_Bitmap = 7 , c_Decal_Bitmap = 8 , c_Wallis_Bitmap = 9 , c_Nelson_Bitmap = 10 ,
  c_Torpedos_Bitmap = 11 , c_Voldown_Up_Bitmap = 12 , c_Voldown_Down_Bitmap = 13 , c_Volup_Up_Bitmap = 14 ,
  c_Volup_Down_Bitmap = 15 , c_Dback_Up_Bitmap = 16 , c_Dback_Down_Bitmap = 17 , c_Dfwd_Up_Bitmap = 18 ,
  c_Dfwd_Down_Bitmap = 19 , c_Note_Up_Bitmap = 20 , c_Note_Down_Bitmap = 21
}
 [AI] Enumerates all script actions and resource IDs for the Jukeboxw UI/feature. More...
 

Detailed Description

[AI] Contains enumerations for all script actions specific to the Jukeboxw UI/feature.

[AI] Each enumerator defines a unique identifier for a scriptable element/action in the Jukeboxw component, for use in script dispatch, resource lookup or control flow. [AI]

Enumeration Type Documentation

◆ Script

[AI] Enumerates all script actions and resource IDs for the Jukeboxw UI/feature.

[AI] These enums are used for action dispatch, bitmap lookup, and control identifiers for Jukeboxw. The integer values are preserved for compatibility and indexing. [AI]

Enumerator
c_noneJukeboxw 

[AI] No action or invalid/uninitialized script value. [AI]

c__StartUp 

[AI] Start-up action for the Jukeboxw component, usually for initialization sequence. [AI]

c_Voldown_Ctl 

[AI] Script/control ID for "volume down" button or related handler. [AI]

c_Volup_Ctl 

[AI] Script/control ID for "volume up" button or related handler. [AI]

c_Dback_Ctl 

[AI] Script/control ID for "back" (rewind or previous) button in the interface. [AI]

c_Dfwd_Ctl 

[AI] Script/control ID for "forward" (advance/next) button. [AI]

c_Note_Ctl 

[AI] Script/control ID for a "note" imagery/button. [AI]

c_Background_Bitmap 

[AI] Bitmap enumeration for the background image of the Jukeboxw UI. [AI]

c_Right_Bitmap 

[AI] Bitmap enumeration for the right panel/image in the UI. [AI]

c_Decal_Bitmap 

[AI] Bitmap enumeration for a decal/ornamentation image. [AI]

c_Wallis_Bitmap 

[AI] Bitmap enumeration for the Wallis character image or button. [AI]

c_Nelson_Bitmap 

[AI] Bitmap enumeration for the Nelson character image or button. [AI]

c_Torpedos_Bitmap 

[AI] Bitmap enumeration for the Torpedos character image or button. [AI]

c_Voldown_Up_Bitmap 

[AI] Bitmap used for "volume down" button in unpressed (up) state. [AI]

c_Voldown_Down_Bitmap 

[AI] Bitmap used for "volume down" button in pressed (down) state. [AI]

c_Volup_Up_Bitmap 

[AI] Bitmap used for "volume up" button in unpressed (up) state. [AI]

c_Volup_Down_Bitmap 

[AI] Bitmap used for "volume up" button in pressed (down) state. [AI]

c_Dback_Up_Bitmap 

[AI] Bitmap used for "back" button in unpressed (up) state. [AI]

c_Dback_Down_Bitmap 

[AI] Bitmap used for "back" button in pressed (down) state. [AI]

c_Dfwd_Up_Bitmap 

[AI] Bitmap used for "forward" button in unpressed (up) state. [AI]

c_Dfwd_Down_Bitmap 

[AI] Bitmap used for "forward" button in pressed (down) state. [AI]

c_Note_Up_Bitmap 

[AI] Bitmap for "note" button/image in unpressed (up) state. [AI]

c_Note_Down_Bitmap 

[AI] Bitmap for "note" button/image in pressed (down) state. [AI]

Definition at line 20 of file jukeboxw_actions.h.