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Act3Cop::Act3CopDest Struct Reference

[AI] Structure containing cop destination information for patrol paths, boundaries, and navigation points. More...

#include <act3actors.h>

Collaboration diagram for Act3Cop::Act3CopDest:

Public Attributes

const char * m_bName
 [AI] Path boundary name used for seeking path destinations More...
 
LegoPathBoundarym_boundary
 [AI] Cached pointer to the boundary object after resolving m_bName More...
 
MxFloat m_unk0x08 [3]
 [AI] World coordinates for the destination or checkpoint [AI_SUGGESTED_NAME: destinationPos] More...
 
MxFloat m_unk0x14 [3]
 [AI] Direction or reference vector for this destination [AI_SUGGESTED_NAME: destinationDir] More...
 

Detailed Description

[AI] Structure containing cop destination information for patrol paths, boundaries, and navigation points.

Definition at line 163 of file act3actors.h.

Member Data Documentation

◆ m_bName

const char* Act3Cop::Act3CopDest::m_bName

[AI] Path boundary name used for seeking path destinations

Definition at line 164 of file act3actors.h.

◆ m_boundary

LegoPathBoundary* Act3Cop::Act3CopDest::m_boundary

[AI] Cached pointer to the boundary object after resolving m_bName

Definition at line 165 of file act3actors.h.

◆ m_unk0x08

MxFloat Act3Cop::Act3CopDest::m_unk0x08[3]

[AI] World coordinates for the destination or checkpoint [AI_SUGGESTED_NAME: destinationPos]

Definition at line 166 of file act3actors.h.

◆ m_unk0x14

MxFloat Act3Cop::Act3CopDest::m_unk0x14[3]

[AI] Direction or reference vector for this destination [AI_SUGGESTED_NAME: destinationDir]

Definition at line 167 of file act3actors.h.


The documentation for this struct was generated from the following file: