Isle
|
Key-value pair tying a ROI color key name to a LEGO color string. More...
#include <legogamestate.h>
Public Attributes | |
const char * | m_targetName |
The internal ROI color key (e.g. "c_rcsidey0"). [AI]. More... | |
const char * | m_colorName |
The LEGO color name for that part (e.g. "lego red"). [AI]. More... | |
Key-value pair tying a ROI color key name to a LEGO color string.
[AI] Used to save and restore per-ROI color settings in save games. [AI]
Definition at line 22 of file legogamestate.h.
const char* ColorStringStruct::m_colorName |
The LEGO color name for that part (e.g. "lego red"). [AI].
[AI]
Definition at line 24 of file legogamestate.h.
const char* ColorStringStruct::m_targetName |
The internal ROI color key (e.g. "c_rcsidey0"). [AI].
[AI]
Definition at line 23 of file legogamestate.h.