[AI] Structure describing the header of a FLIC animation frame, used to organize frame subchunks and per-frame metadata.
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WORD | chunks |
| [AI] Number of subchunks that compose this animation frame (palette/image/compression chunks). [AI] More...
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WORD | delay |
| [AI] Delay before displaying this frame, in milliseconds. [AI] More...
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WORD | reserved |
| [AI] Reserved, always zero; for alignment or future use. [AI] More...
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WORD | width |
| [AI] Frame width override (if non-zero, overrides main animation width for this frame). [AI] More...
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WORD | height |
| [AI] Frame height override (if non-zero, overrides main animation height for this frame). [AI] More...
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DWORD | size |
| [AI] Total size of the chunk in bytes, including the header and payload/subchunks. More...
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WORD | type |
| [AI] Chunk type identifier (see FLI_CHUNK_TYPE). More...
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[AI] Structure describing the header of a FLIC animation frame, used to organize frame subchunks and per-frame metadata.
[AI] Each animation frame is a chunk (type FLI_CHUNK_FRAME) starting with this structure, which may contain several subchunks (palette updates, image updates, etc). Inherits from FLIC_CHUNK.
Definition at line 58 of file flic.h.