Isle
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[AI] Comparator for anim struct maps using string (char*) keys. More...
#include <legoanimpresenter.h>
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MxBool | operator() (const char *const &p_a, const char *const &p_b) const |
[AI] Comparator for anim struct maps using string (char*) keys.
[AI] This comparator is used in maps with const char* keys to provide ordering via C-style strcmp. Ensures consistent lookup and avoids pointer alias issues.
Definition at line 37 of file legoanimpresenter.h.
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Definition at line 38 of file legoanimpresenter.h.