Isle
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[AI] Function object for comparing LegoBEWithFloat pointers by their floating-point annotation. More...
#include <legopathedgecontainer.h>
Public Member Functions | |
bool | operator() (LegoBEWithFloat *const &p_a, LegoBEWithFloat *const &p_b) const |
[AI] Return true if a's annotation is strictly less than b's. More... | |
[AI] Function object for comparing LegoBEWithFloat pointers by their floating-point annotation.
[AI]
[AI] Used so that multiset or other sorted containers can order the elements by edge priority/value. [AI]
Definition at line 90 of file legopathedgecontainer.h.
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inline |
[AI] Return true if a's annotation is strictly less than b's.
p_a | [AI] First edge. [AI] |
p_b | [AI] Second edge. [AI] |
Definition at line 95 of file legopathedgecontainer.h.