Isle
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[AI] Structure associating a path boundary with an index. More...
#include <legohideanimpresenter.h>
Public Attributes | |
LegoPathBoundary * | m_boundary |
[AI] Pointer to a LegoPathBoundary found by name from animation node More... | |
MxU32 | m_index |
[AI] Index assigned to this boundary in the map and used for node-to-boundary association More... | |
[AI] Structure associating a path boundary with an index.
Used during presenter setup to map animation node names to world boundaries. SIZE 0x08 [AI]
Definition at line 21 of file legohideanimpresenter.h.
LegoPathBoundary* LegoHideAnimStruct::m_boundary |
[AI] Pointer to a LegoPathBoundary found by name from animation node
Definition at line 22 of file legohideanimpresenter.h.
MxU32 LegoHideAnimStruct::m_index |
[AI] Index assigned to this boundary in the map and used for node-to-boundary association
Definition at line 23 of file legohideanimpresenter.h.