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LegoHideAnimStruct Struct Reference

[AI] Structure associating a path boundary with an index. More...

#include <legohideanimpresenter.h>

Collaboration diagram for LegoHideAnimStruct:

Public Attributes

LegoPathBoundarym_boundary
 [AI] Pointer to a LegoPathBoundary found by name from animation node More...
 
MxU32 m_index
 [AI] Index assigned to this boundary in the map and used for node-to-boundary association More...
 

Detailed Description

[AI] Structure associating a path boundary with an index.

Used during presenter setup to map animation node names to world boundaries. SIZE 0x08 [AI]

Definition at line 21 of file legohideanimpresenter.h.

Member Data Documentation

◆ m_boundary

LegoPathBoundary* LegoHideAnimStruct::m_boundary

[AI] Pointer to a LegoPathBoundary found by name from animation node

Definition at line 22 of file legohideanimpresenter.h.

◆ m_index

MxU32 LegoHideAnimStruct::m_index

[AI] Index assigned to this boundary in the map and used for node-to-boundary association

Definition at line 23 of file legohideanimpresenter.h.


The documentation for this struct was generated from the following file: