Isle
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[AI] Comparison functor used to order LegoPathActor pointers for set containers, using their pointer value. More...
#include <legopathboundary.h>
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MxU32 | operator() (const LegoPathActor *p_lhs, const LegoPathActor *p_rhs) const |
[AI] Comparison functor used to order LegoPathActor pointers for set containers, using their pointer value.
[AI] This comparison ensures that the set of actor pointers has a stable and unique order.
Definition at line 21 of file legopathboundary.h.
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Definition at line 22 of file legopathboundary.h.