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PathWithTrigger Struct Reference

[AI] Represents a path segment with an associated trigger in LEGO Island pathing logic. More...

#include <legowegedge.h>

Collaboration diagram for PathWithTrigger:

Public Member Functions

 PathWithTrigger ()
 [AI] Constructs a PathWithTrigger and initializes its members to default values. More...
 

Public Attributes

LegoPathStructm_pathStruct
 [AI] Pointer to a path structure associated with this trigger. [AI] More...
 
unsigned int m_data
 [AI] Miscellaneous data value, use determined by path logic. [AI] More...
 
float m_unk0x08
 [AI] Distance along the path or trigger threshold (exact semantics unclear). [AI] More...
 

Detailed Description

[AI] Represents a path segment with an associated trigger in LEGO Island pathing logic.

This structure contains a pointer to a path structure, a data field, and a trigger distance (or related float value). [AI] Must be defined before the inclusion of Mx4DPointFloat for correct order. [AI] SIZE 0x0c [AI]

Definition at line 8 of file legowegedge.h.

Constructor & Destructor Documentation

◆ PathWithTrigger()

PathWithTrigger::PathWithTrigger ( )
inline

[AI] Constructs a PathWithTrigger and initializes its members to default values.

[AI]

Definition at line 11 of file legowegedge.h.

Member Data Documentation

◆ m_data

unsigned int PathWithTrigger::m_data

[AI] Miscellaneous data value, use determined by path logic. [AI]

Definition at line 19 of file legowegedge.h.

◆ m_pathStruct

LegoPathStruct* PathWithTrigger::m_pathStruct

[AI] Pointer to a path structure associated with this trigger. [AI]

Definition at line 18 of file legowegedge.h.

◆ m_unk0x08

float PathWithTrigger::m_unk0x08

[AI] Distance along the path or trigger threshold (exact semantics unclear). [AI]

Definition at line 20 of file legowegedge.h.


The documentation for this struct was generated from the following file: