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Isle
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#include "ambulance.h"#include "decomp.h"#include "isle.h"#include "isle_actions.h"#include "jukebox_actions.h"#include "legoanimationmanager.h"#include "legocontrolmanager.h"#include "legogamestate.h"#include "legonavcontroller.h"#include "legopathstruct.h"#include "legoutils.h"#include "legovariables.h"#include "legoworld.h"#include "misc.h"#include "mxactionnotificationparam.h"#include "mxbackgroundaudiomanager.h"#include "mxmisc.h"#include "mxsoundpresenter.h"#include "mxticklemanager.h"#include "mxtimer.h"#include "mxtransitionmanager.h"#include "mxvariabletable.h"#include "scripts.h"
Go to the source code of this file.
Variables | |
| MxU32 | g_isleFlags |