3#ifndef CARRACE_ACTIONS_H
4#define CARRACE_ACTIONS_H
13#if __cplusplus >= 201103L
@ c_VO6
[AI] Voice-over audio line 6.
@ c_SRT011SL_Wav_514
[AI] WAV asset for SRT011SL dialog/audio 514.
@ c_nrt018rc_RunAnim
[AI] Action to run animation for NRT018RC.
@ c_VO10
[AI] Voice-over audio line 10.
@ c_nrt024a2_RunAnim
[AI] Action to run animation for NRT024A2.
@ c_Info_Down_Bitmap
[AI] Bitmap for info button in 'down'/pressed state.
@ c_Skeleton_Actor
[AI] Skeleton NPC actor in the car race.
@ c_srt011rh_0_sfx
[AI] SFX asset 0 for SRT011RH.
@ c_DorG_Actor
[AI] Door G actor for race track events.
@ c_srt005sl_2_sfx
[AI] SFX asset 2 for SRT005SL.
@ c_SetHitWallSound
[AI] Action/variable to assign the sound effect to wall collisions.
@ c_nrt001pz_Anim
[AI] Animation for NRT, file 001 PZ event.
@ c_StudsCar_Model
[AI] Model geometry for Studs' car.
@ c_DorH_Model
[AI] 3D model for Door H.
@ c_Skelton1_Model
[AI] Model for first skeleton.
@ c_srt012rh_Anim
[AI] Animation associated with SRT012RH line 515.
@ c_srt011sl_Anim
[AI] Animation associated with SRT011SL line 514.
@ c_RaceCarDashboard44_Bitmap
[AI] Bitmap for dashboard, car, slot 4-4.
@ c_srt016sl_0_sfx
[AI] SFX asset 0 for SRT016SL.
@ c_srt015sl_0_sfx
[AI] SFX asset 0 for SRT015SL.
@ c_srt011rh_1_sfx
[AI] SFX asset 1 for SRT011RH.
@ c_SRT012RH_Pho_515
[AI] PHO phoneme data for SRT012RH 515.
@ c_nrt004sh_Anim
[AI] Animation for NRT, file 004 SH event.
@ c_srt011rh_3_sfx
[AI] SFX asset 3 for SRT011RH.
@ c_SRT016SL_Pho_520
[AI] PHO phoneme data for SRT016SL 520.
@ c_VO4
[AI] Voice-over audio line 4.
@ c_VO16
[AI] Voice-over audio line 16.
@ c_srt005sl_0_sfx
[AI] SFX asset 0 for SRT005SL.
@ c_Info_Up_Bitmap
[AI] Bitmap for info button in 'up'/idle state.
@ c_HitActorSound
[AI] Sound associated when hitting another actor.
@ c_srt013sl_RunAnim
[AI] Action to run animation for SRT013SL.
@ c_SetHitActorSound
[AI] Action/variable to assign the sound effect for hitting actors.
@ c_DorJ_Model
[AI] 3D model for Door J.
@ c_VO14
[AI] Voice-over audio line 14.
@ c_IRTX08RA_Wav_508
[AI] WAV asset for IRTX08RA event 508.
@ c_RaceCarDashboard61_Bitmap
[AI] Bitmap for dashboard, car, slot 6-1.
@ c_srt010rh_0_sfx
[AI] SFX asset 0 for SRT010RH.
@ c_srt017sl_1_sfx
[AI] SFX asset 1 for SRT017SL.
@ c_SJump_Anim
[AI] Skeleton jump animation.
@ c_srt007rh_0_sfx
[AI] SFX asset 0 for SRT007RH.
@ c_VO19
[AI] Voice-over audio line 19.
@ c_srt005sl_Anim
[AI] Animation associated with SRT005SL line 507.
@ c_RaceCarDashboard22_Bitmap
[AI] Bitmap for dashboard, car, slot 2-2.
@ c_srt003sl_0_sfx
[AI] SFX asset 0 for SRT003SL.
@ c_DorA_Actor
[AI] Door A actor for race track events.
@ c_srt005sl_RunAnim
[AI] Action to run animation for SRT005SL.
@ c_SRT012SL_Pho_516
[AI] PHO phoneme data for SRT012SL 516.
@ c_nrt001pz_RunAnim
[AI] Action to run animation for NRT001PZ.
@ c_Ghost_Model
[AI] Model geometry for ghost character.
@ c_nrt025sw_Anim
[AI] Animation for NRT, file 025 SW event.
@ c_Info_Ctl
[AI] The info control widget shown in Car Race.
@ c_srt009rh_2_sfx
[AI] SFX asset 2 for SRT009RH.
@ c_RaceCarDashboard66_Bitmap
[AI] Bitmap for dashboard, car, slot 6-6.
@ c_DorG_Model
[AI] 3D model for Door G.
@ c_srt009rh_RunAnim
[AI] Action to run animation for SRT009RH.
@ c_nrt023sk_RunAnim
[AI] Action to run animation for NRT023SK.
@ c_srt001sl_3_sfx
[AI] SFX asset 3 for SRT001SL.
@ c_Studs_Model
[AI] Model geometry for Studs.
@ c_RaceCarDashboard23_Bitmap
[AI] Bitmap for dashboard, car, slot 2-3.
@ c_DorB_Actor
[AI] Door B actor for race track events.
@ c_TireGuy_Model
[AI] Model geometry for TireGuy.
@ c_srt015sl_Anim
[AI] Animation associated with SRT015SL line 519.
@ c_srt003rh_RunAnim
[AI] Action to run animation for SRT003RH.
@ c_VO11
[AI] Voice-over audio line 11.
@ c_srt015sl_3_sfx
[AI] SFX asset 3 for SRT015SL.
@ c_StartTriggers
[AI] Collection of triggers to start the race/event.
@ c_srt014sl_3_sfx
[AI] SFX asset 3 for SRT014SL.
@ c_nrt013sl_RunAnim
[AI] Action to run animation for NRT013SL.
@ c_VO9
[AI] Voice-over audio line 9.
@ c_nrt013sl_Anim
[AI] Animation for NRT, file 013 SL event.
@ c_srt008rh_3_sfx
[AI] SFX asset 3 for SRT008RH.
@ c_srt012sl_3_sfx
[AI] SFX asset 3 for SRT012SL.
@ c_RaceCarDashboard34_Bitmap
[AI] Bitmap for dashboard, car, slot 3-4.
@ c_srt002rh_2_sfx
[AI] SFX asset 2 for SRT002RH.
@ c_srt016sl_2_sfx
[AI] SFX asset 2 for SRT016SL.
@ c_RaceCarDashboard41_Bitmap
[AI] Bitmap for dashboard, car, slot 4-1.
@ c_srt012rh_0_sfx
[AI] SFX asset 0 for SRT012RH.
@ c_srt017sl_Anim
[AI] Animation associated with SRT017SL line 521.
@ c_srt003rh_0_sfx
[AI] SFX asset 0 for SRT003RH.
@ c_nrtrhod0_Anim
[AI] Animation for NRT Rhoda 0 event.
@ c_nrt034bk_Anim
[AI] Animation for NRT, file 034 BK event.
@ c_SkelKick2_Anim
[AI] Skeleton kick animation, variant 2.
@ c_nrt035bk_Anim
[AI] Animation for NRT, file 035 BK event.
@ c_nrtstud3_Anim
[AI] Animation for NRT Studs 3 event.
@ c_Map_Down_Bitmap
[AI] Bitmap for map button in 'down'/pressed state.
@ c_RcRhod02_Anim
[AI] Animation for Rhoda (variant 02).
@ c_RaceCarDashboard21_Bitmap
[AI] Bitmap for dashboard, car, slot 2-1.
@ c_SRT010RH_Wav_512
[AI] WAV asset for SRT010RH dialog/audio 512.
@ c_srt003sl_Anim
[AI] Animation associated with SRT003SL line 505.
@ c_srt001sl_Anim
[AI] Animation associated with SRT001SL line 501.
@ c_srt011sl_2_sfx
[AI] SFX asset 2 for SRT011SL.
@ c_nrt026sw_RunAnim
[AI] Action to run animation for NRT026SW.
@ c_srt010rh_RunAnim
[AI] Action to run animation for SRT010RH.
@ c_nrt020a1_RunAnim
[AI] Action to run animation for NRT020A1.
@ c_srt012sl_RunAnim
[AI] Action to run animation for SRT012SL.
@ c_srt003rh_Wav_504
[AI] WAV asset for SRT003RH dialog/audio 504.
@ c_nrtstud0_RunAnim
[AI] Action to run animation for NRTStud0.
@ c_nrtrhod1_RunAnim
[AI] Action to run animation for NRTRhod1.
@ c_nrt008oc_RunAnim
[AI] Action to run animation for NRT008OC.
@ c_srt013sl_Anim
[AI] Animation associated with SRT013SL line 517.
@ c_SRT013SL_Pho_517
[AI] PHO phoneme data for SRT013SL 517.
@ c_srt016sl_4_sfx
[AI] SFX asset 4 for SRT016SL.
@ c_srt015sl_2_sfx
[AI] SFX asset 2 for SRT015SL.
@ c_srt002rh_Pho_502
[AI] PHO phoneme data for SRT002RH 502.
@ c_nrt025sw_RunAnim
[AI] Action to run animation for NRT025SW.
@ c_srt004sl_0_sfx
[AI] SFX asset 0 for SRT004SL.
@ c_SRT004SL_Wav_506
[AI] WAV asset for SRT004SL dialog/audio 506.
@ c_DistanceMeter
[AI] Distance meter user interface widget.
@ c_RaceCarDashboard45_Bitmap
[AI] Bitmap for dashboard, car, slot 4-5.
@ c_nrtstud2_Anim
[AI] Animation for NRT Studs 2 event.
@ c_RcStud01_Anim
[AI] Animation for Studs (variant 01).
@ c_srt001rh_2_sfx
[AI] Third SFX for SRT001RH.
@ c_TireGuy_Anim
[AI] Animation for TireGuy (pit crew/track hazard).
@ c_srt014sl_0_sfx
[AI] SFX asset 0 for SRT014SL.
@ c_nrtstud3_RunAnim
[AI] Action to run animation for NRTStud3.
@ c_nrt022sp_Anim
[AI] Animation for NRT, file 022 SP event.
@ c_nrt034bk_RunAnim
[AI] Action to run animation for NRT034BK.
@ c_RaceCarDashboard56_Bitmap
[AI] Bitmap for dashboard, car, slot 5-6.
@ c_srt007rh_Anim
[AI] Animation associated with SRT007RH line 509.
@ c_srt014sl_1_sfx
[AI] SFX asset 1 for SRT014SL.
@ c_srt005sl_Wav_507
[AI] WAV asset for SRT005SL dialog/audio 507.
@ c_srt001sl_0_sfx
[AI] SFX asset 0 for SRT001SL.
@ c_RaceCarDashboard54_Bitmap
[AI] Bitmap for dashboard, car, slot 5-4.
@ c_nrt031bk_RunAnim
[AI] Action to run animation for NRT031BK.
@ c_VO17
[AI] Voice-over audio line 17.
@ c_RaceCarDashboard24_Bitmap
[AI] Bitmap for dashboard, car, slot 2-4.
@ c_srt013sl_2_sfx
[AI] SFX asset 2 for SRT013SL.
@ c_srt003rh_Pho_504
[AI] PHO phoneme data for SRT003RH 504.
@ c_srt009rh_Anim
[AI] Animation associated with SRT009RH line 511.
@ c_SkelBig_Model
[AI] Model geometry for big skeleton character.
@ c_RaceCarDashboard62_Bitmap
[AI] Bitmap for dashboard, car, slot 6-2.
@ c_UserCar_Actor
[AI] Main user-controllable car actor in the race.
@ c_RaceCarDashboard25_Bitmap
[AI] Bitmap for dashboard, car, slot 2-5.
@ c_srt007rh_2_sfx
[AI] SFX asset 2 for SRT007RH.
@ c_VO1
[AI] Voice-over audio line 1 (possibly commentary or instruction).
@ c_srt011sl_1_sfx
[AI] SFX asset 1 for SRT011SL.
@ c_nrt008oc_Anim
[AI] Animation for NRT, file 008 OC event.
@ c_Ghost_Actor
[AI] Ghost NPC actor in the car race.
@ c_SRT011RH_Pho_513
[AI] PHO phoneme data for SRT011RH 513.
@ c_nrt004sh_RunAnim
[AI] Action to run animation for NRT004SH.
@ c_nrt023sk_Anim
[AI] Animation for NRT, file 023 SK event.
@ c_srt001rh_Wav_500
[AI] WAV asset for SRT001RH dialog/audio 500.
@ c_VO13
[AI] Voice-over audio line 13.
@ c_ScaryRun_Sound
[AI] Sound asset for 'scary run' event.
@ c_srt011rh_RunAnim
[AI] Action to run animation for SRT011RH.
@ c_nrt005ft_Anim
[AI] Animation for NRT, file 005 FT event.
@ c_SRT014SL_Pho_518
[AI] PHO phoneme data for SRT014SL 518.
@ c_RacePath
[AI] Node representing the racing path/topology.
@ c_srt001rh_Pho_500
[AI] PHO phoneme data for SRT001RH 500.
@ c_srt016sl_1_sfx
[AI] SFX asset 1 for SRT016SL.
@ c_SRT017SL_Pho_521
[AI] PHO phoneme data for SRT017SL 521.
@ c_VO21
[AI] Voice-over audio line 21.
@ c_nrt030bk_Anim
[AI] Animation for NRT, file 030 BK event.
@ c_RaceCarDashboard52_Bitmap
[AI] Bitmap for dashboard, car, slot 5-2.
@ c_SRT002SL_Wav_503
[AI] WAV asset for SRT002SL dialog/audio 503.
@ c_nrt026sw_Anim
[AI] Animation for NRT, file 026 SW event.
@ c_srt009rh_1_sfx
[AI] SFX asset 1 for SRT009RH.
@ c_RaceCarDashboard13_Bitmap
[AI] Bitmap for dashboard, car, slot 1-3.
@ c_SkelBig_Actor
[AI] Big skeleton actor instance.
@ c_srt008rh_2_sfx
[AI] SFX asset 2 for SRT008RH.
@ c_SRT014SL_Wav_518
[AI] WAV asset for SRT014SL dialog/audio 518.
@ c_nrt035bk_RunAnim
[AI] Action to run animation for NRT035BK.
@ c_srt001sl_1_sfx
[AI] SFX asset 1 for SRT001SL.
@ c_srt002sl_0_sfx
[AI] SFX asset 0 for SRT002SL.
@ c_DorD_Actor
[AI] Door D actor for race track events.
@ c_CarLocator3
[AI] Secondary car locating/tracking object.
@ c_RaceCarDashboard32_Bitmap
[AI] Bitmap for dashboard, car, slot 3-2.
@ c_srt014sl_4_sfx
[AI] SFX asset 4 for SRT014SL.
@ c_Studs_Locator
[AI] Script variable/object for Studs' position.
@ c_SkelKick_Sound
[AI] Sound played for skeleton kick event.
@ c_srt008rh_Anim
[AI] Animation associated with SRT008RH line 510.
@ c_VO12
[AI] Voice-over audio line 12.
@ c_srt008rh_RunAnim
[AI] Action to run animation for SRT008RH.
@ c_SRT002SL_Pho_503
[AI] PHO phoneme data for SRT002SL 503.
@ c_srt012sl_Anim
[AI] Animation associated with SRT012SL line 516.
@ c_nrtrhod2_RunAnim
[AI] Action to run animation for NRTRhod2.
@ c_srt017sl_3_sfx
[AI] SFX asset 3 for SRT017SL.
@ c_RaceCarDashboard53_Bitmap
[AI] Bitmap for dashboard, car, slot 5-3.
@ c_nrt032bk_RunAnim
[AI] Action to run animation for NRT032BK.
@ c_srt001sl_RunAnim
[AI] Action to run animation for SRT001SL.
@ c_SRT017SL_Wav_521
[AI] WAV asset for SRT017SL dialog/audio 521.
@ c_DorA_Model
[AI] 3D model for Door A.
@ c_nrt015sl_RunAnim
[AI] Action to run animation for NRT015SL.
@ c_SRT009RH_Pho_511
[AI] PHO phoneme data for SRT009RH 511.
@ c_srt001rh_Anim
[AI] Animation associated with SRT001RH line 500.
@ c_Map_Up_Bitmap
[AI] Bitmap for map button in 'up'/idle state.
@ c_srt003sl_RunAnim
[AI] Action to run animation for SRT003SL.
@ c_SkelKick1_Anim
[AI] Skeleton kick animation, variant 1.
@ c_srt016sl_Anim
[AI] Animation associated with SRT016SL line 520.
@ c_nrt027sw_RunAnim
[AI] Action to run animation for NRT027SW.
@ c_CarLocator2
[AI] Object that aids in car location/tracking (likely on minimap).
@ c_nrt029sw_Anim
[AI] Animation for NRT, file 029 SW event.
@ c_VO7
[AI] Voice-over audio line 7.
@ c_srt012rh_RunAnim
[AI] Action to run animation for SRT012RH.
@ c_SpeedMeter
[AI] The speed meter user interface widget.
@ c_Horn_Down
[AI] Triggers horn 'down' logic (pressed).
@ c_srt012sl_0_sfx
[AI] SFX asset 0 for SRT012SL.
@ c_nrtrhod1_Anim
[AI] Animation for NRT Rhoda 1 event.
@ c_SRT008RH_Wav_510
[AI] WAV asset for SRT008RH dialog/audio 510.
@ c_SRT007RH_Wav_509
[AI] WAV asset for SRT007RH dialog/audio 509.
@ c_nrt022sp_RunAnim
[AI] Action to run animation for NRT022SP.
@ c_srt007rh_1_sfx
[AI] SFX asset 1 for SRT007RH.
@ c_RaceCarDashboard36_Bitmap
[AI] Bitmap for dashboard, car, slot 3-6.
@ c_nrt017rc_Anim
[AI] Animation for NRT, file 017 RC event.
@ c_nrt033bk_RunAnim
[AI] Action to run animation for NRT033BK.
@ c_nrtrhod0_RunAnim
[AI] Action to run animation for NRTRhod0.
@ c_RaceCarDashboard64_Bitmap
[AI] Bitmap for dashboard, car, slot 6-4.
@ c_nrt031bk_Anim
[AI] Animation for NRT, file 031 BK event.
@ c_srt011sl_0_sfx
[AI] SFX asset 0 for SRT011SL.
@ c_SRT003SL_Wav_505
[AI] WAV asset for SRT003SL dialog/audio 505.
@ c_nrt024a2_Anim
[AI] Animation for NRT, file 024 A2 event.
@ c_HitWallSound
[AI] Sound played on hitting a wall.
@ c_nrt010pz_RunAnim
[AI] Action to run animation for NRT010PZ.
@ c_RaceCarDashboard16_Bitmap
[AI] Bitmap for dashboard, car, slot 1-6.
@ c_srt016sl_RunAnim
[AI] Action to run animation for SRT016SL.
@ c_nrt032bk_Anim
[AI] Animation for NRT, file 032 BK event.
@ c_srt014sl_2_sfx
[AI] SFX asset 2 for SRT014SL.
@ c_Rhoda_Locator
[AI] Script variable/object for Rhoda's position.
@ c_nrt018rc_Anim
[AI] Animation for NRT, file 018 RC event.
@ c_srt001rh_0_sfx
[AI] First SFX for SRT001RH.
@ c_RhodaCar_Model
[AI] Model geometry for Rhoda's car.
@ c_RaceCarDashboard26_Bitmap
[AI] Bitmap for dashboard, car, slot 2-6.
@ c_srt003rh_Anim
[AI] Animation associated with SRT003RH line 504.
@ c_SRT010RH_Pho_512
[AI] PHO phoneme data for SRT010RH 512.
@ c_nrt016gh_RunAnim
[AI] Action to run animation for NRT016GH.
@ c_nrtflag0_Anim
[AI] Animation for NRT Flag 0 event.
@ c_Ghost_Anim
[AI] Animation for ghost character.
@ c_SRT009RH_Wav_511
[AI] WAV asset for SRT009RH dialog/audio 511.
@ c_DorI_Actor
[AI] Door I actor for race track events.
@ c_srt001rh_RunAnim
[AI] Action to run animation for SRT001RH.
@ c_srt009rh_3_sfx
[AI] SFX asset 3 for SRT009RH.
@ c_RaceCarDashboard65_Bitmap
[AI] Bitmap for dashboard, car, slot 6-5.
@ c_SRT016SL_Wav_520
[AI] WAV asset for SRT016SL dialog/audio 520.
@ c_DorF_Model
[AI] 3D model for Door F.
@ c_nrt015gh_Anim
[AI] Animation for NRT, file 015 GH event.
@ c_Skeleton_Model
[AI] Model geometry for skeleton character.
@ c_srt002sl_RunAnim
[AI] Action to run animation for SRT002SL.
@ c_srt005sl_Pho_507
[AI] PHO phoneme data for SRT005SL 507.
@ c_nrtstud1_RunAnim
[AI] Action to run animation for NRTStud1.
@ c_UserCar_Model
[AI] Model geometry for the user's car.
@ c_srt017sl_0_sfx
[AI] SFX asset 0 for SRT017SL.
@ c_nrt010pz_Anim
[AI] Animation for NRT, file 010 PZ event.
@ c_VO8
[AI] Voice-over audio line 8.
@ c_nrtstud2_RunAnim
[AI] Action to run animation for NRTStud2.
@ c_nrt002pz_RunAnim
[AI] Action to run animation for NRT002PZ.
@ c_nrt005ft_RunAnim
[AI] Action to run animation for NRT005FT.
@ c_srt017sl_2_sfx
[AI] SFX asset 2 for SRT017SL.
@ c_DorB_Model
[AI] 3D model for Door B.
@ c_nrt011pz_Anim
[AI] Animation for NRT, file 011 PZ event.
@ c_nrtrhod3_RunAnim
[AI] Action to run animation for NRTRhod3.
@ c_Studs_Sound
[AI] Sound asset associated with Studs actor.
@ c_DorI_Model
[AI] 3D model for Door I.
@ c__CarRace_World
[AI] Root node/world object for the Car Race script instance.
@ c_DorC_Model
[AI] 3D model for Door C.
@ c_RcRhod01_Anim
[AI] Animation for Rhoda (variant 01).
@ c_irtx08ra_PlayWav
[AI] Embedded script object to play a WAV sound, associated with the irtx08ra marker.
@ c_nrt020a1_Anim
[AI] Animation for NRT, file 020 A1 event.
@ c_srt008rh_0_sfx
[AI] SFX asset 0 for SRT008RH.
@ c_User_Locator
[AI] Script variable/object for user actor/car location.
@ c_VO15
[AI] Voice-over audio line 15.
@ c_srt012sl_2_sfx
[AI] SFX asset 2 for SRT012SL.
@ c_srt011rh_Anim
[AI] Animation associated with SRT011RH line 513.
@ c_VO5
[AI] Voice-over audio line 5.
@ c_nrtrhod3_Anim
[AI] Animation for NRT Rhoda 3 event.
@ c_srt011sl_RunAnim
[AI] Action to run animation for SRT011SL.
@ c_srt012sl_1_sfx
[AI] SFX asset 1 for SRT012SL.
@ c_srt002rh_Wav_502
[AI] WAV asset for SRT002RH dialog/audio 502.
@ c_nrt003sh_RunAnim
[AI] Action to run animation for NRT003SH.
@ c_Rhoda_Model
[AI] Model geometry for Rhoda.
@ c_HideAni_Anim
[AI] Animation to hide an element or actor.
@ c_nrtrhod2_Anim
[AI] Animation for NRT Rhoda 2 event.
@ c_RaceCarDashboard15_Bitmap
[AI] Bitmap for dashboard, car, slot 1-5.
@ c_RaceCarDashboard55_Bitmap
[AI] Bitmap for dashboard, car, slot 5-5.
@ c_srt015sl_RunAnim
[AI] Action to run animation for SRT015SL.
@ c_nrt014sl_Anim
[AI] Animation for NRT, file 014 SL event.
@ c_DorE_Model
[AI] 3D model for Door E.
@ c_srt001sl_4_sfx
[AI] SFX asset 4 for SRT001SL.
@ c_nrt011pz_RunAnim
[AI] Action to run animation for NRT011PZ.
@ c_srt010rh_1_sfx
[AI] SFX asset 1 for SRT010RH.
@ c_srt003sl_1_sfx
[AI] SFX asset 1 for SRT003SL.
@ c_Rhoda_Actor
[AI] Actor representing Rhoda (NPC racer).
@ c_srt007rh_RunAnim
[AI] Action to run animation for SRT007RH.
@ c_nrt017rc_RunAnim
[AI] Action to run animation for NRT017RC.
@ c_RaceCarDashboard
[AI] General dashboard for race car.
@ c_nrtstud0_Anim
[AI] Animation for NRT Studs 0 event.
@ c_Rhoda_Sound
[AI] Sound asset associated with Rhoda.
@ c_srt013sl_0_sfx
[AI] SFX asset 0 for SRT013SL.
@ c_SRT004SL_Pho_506
[AI] PHO phoneme data for SRT004SL 506.
@ c_Skelton1_Sound
[AI] Sound for the first skeleton event.
@ c_TireGuy_Actor
[AI] TireGuy actor instance in Car Race.
@ c_DorD_Model
[AI] 3D model for Door D.
@ c_srt002rh_0_sfx
[AI] SFX asset 0 for SRT002RH.
@ c_SRT015SL_Wav_519
[AI] WAV asset for SRT015SL dialog/audio 519.
@ c_Horn_Sound
[AI] Sound asset for car horn.
@ c_SRT003SL_Pho_505
[AI] PHO phoneme data for SRT003SL 505.
@ c_Ghost_Sound
[AI] Sound effect for ghost character.
@ c_Studs_Actor
[AI] Actor representing Studs (NPC racer).
@ c_nrt012sl_Anim
[AI] Animation for NRT, file 012 SL event.
@ c_DorJ_Actor
[AI] Door J actor for race track events.
@ c_nrt014sl_RunAnim
[AI] Action to run animation for NRT014SL.
@ c_RhodaCar_Actor
[AI] Rhoda's car actor.
@ c_srt001rh_1_sfx
[AI] Second SFX for SRT001RH.
@ c_ScaryRun_Anim
[AI] Animation for 'scary run' event.
@ c_nrtflag0_RunAnim
[AI] Action to run animation for NRTFLAG0.
@ c_nrt012sl_RunAnim
[AI] Action to run animation for NRT012SL.
@ c_SRT012RH_Wav_515
[AI] WAV asset for SRT012RH dialog/audio 515.
@ c_RaceCarDashboard42_Bitmap
[AI] Bitmap for dashboard, car, slot 4-2.
@ c_RaceCarDashboard43_Bitmap
[AI] Bitmap for dashboard, car, slot 4-3.
@ c_SRT001SL_Pho_501
[AI] PHO phoneme data for SRT001SL 501.
@ c_RcStud02_Anim
[AI] Animation for Studs (variant 02).
@ c_srt004sl_1_sfx
[AI] SFX asset 1 for SRT004SL.
@ c_VO2
[AI] Voice-over audio line 2.
@ c_nrt027sw_Anim
[AI] Animation for NRT, file 027 SW event.
@ c_srt011sl_3_sfx
[AI] SFX asset 3 for SRT011SL.
@ c_VO18
[AI] Voice-over audio line 18.
@ c_Skelton1_Actor
[AI] First skeleton actor.
@ c_nrt029sw_RunAnim
[AI] Action to run animation for NRT029SW.
@ c_srt016sl_3_sfx
[AI] SFX asset 3 for SRT016SL.
@ c_srt001sl_2_sfx
[AI] SFX asset 2 for SRT001SL.
@ c_nrt015gh_RunAnim
[AI] Action to run animation for NRT015GH.
@ c_SRT007RH_Pho_509
[AI] PHO phoneme data for SRT007RH 509.
@ c_RaceCarDashboard33_Bitmap
[AI] Bitmap for dashboard, car, slot 3-3.
@ c_srt004sl_2_sfx
[AI] SFX asset 2 for SRT004SL.
@ c_Horn_Ctl
[AI] Control widget for car horn.
@ c_SRT008RH_Pho_510
[AI] PHO phoneme data for SRT008RH 510.
@ c_DorH_Actor
[AI] Door H actor for race track events.
@ c_RaceCarDashboard12_Bitmap
[AI] Bitmap for dashboard, car, slot 1-2.
@ c_RaceCarDashboard35_Bitmap
[AI] Bitmap for dashboard, car, slot 3-5.
@ c_srt002sl_1_sfx
[AI] SFX asset 1 for SRT002SL.
@ c_nrt033bk_Anim
[AI] Animation for NRT, file 033 BK event.
@ c_SRT013SL_Wav_517
[AI] WAV asset for SRT013SL dialog/audio 517.
@ c_srt003rh_1_sfx
[AI] SFX asset 1 for SRT003RH.
@ c_Horn_Up_Bitmap
[AI] Bitmap asset for horn in 'up' or non-pressed state.
@ c_FuelMeter
[AI] The fuel meter user interface widget.
@ c_srt010rh_2_sfx
[AI] SFX asset 2 for SRT010RH.
@ c_srt005sl_3_sfx
[AI] SFX asset 3 for SRT005SL.
@ c_srt004sl_Anim
[AI] Animation associated with SRT004SL line 506.
@ c_DorF_Actor
[AI] Door F actor for race track events.
@ c_SRT011SL_Pho_514
[AI] PHO phoneme data for SRT011SL 514.
@ c_DorC_Actor
[AI] Door C actor for race track events.
@ c_RcRhod00_Anim
[AI] Animation for Rhoda (variant 00).
@ c_srt011rh_2_sfx
[AI] SFX asset 2 for SRT011RH.
@ c_srt007rh_3_sfx
[AI] SFX asset 3 for SRT007RH.
@ c_RaceCarDashboard63_Bitmap
[AI] Bitmap for dashboard, car, slot 6-3.
@ c_RaceCarDashboard14_Bitmap
[AI] Bitmap for dashboard, car, slot 1-4.
@ c_SRT015SL_Pho_519
[AI] PHO phoneme data for SRT015SL 519.
@ c_srt002rh_Anim
[AI] Animation associated with SRT002RH line 502.
@ c_nrt003sh_Anim
[AI] Animation for NRT, file 003 SH event.
@ c_srt004sl_RunAnim
[AI] Action to run animation for SRT004SL.
@ c_VO20
[AI] Voice-over audio line 20.
@ c_nrt015sl_Anim
[AI] Animation for NRT, file 015 SL event.
@ c_nrt002pz_Anim
[AI] Animation for NRT, file 002 PZ event.
@ c_nrt028sw_RunAnim
[AI] Action to run animation for NRT028SW.
@ c_srt002sl_2_sfx
[AI] SFX asset 2 for SRT002SL.
@ c_RaceCarArms_Ctl
[AI] Racecar arms control (dashboard animation).
@ c_srt005sl_1_sfx
[AI] SFX asset 1 for SRT005SL.
@ c_srt014sl_RunAnim
[AI] Action to run animation for SRT014SL.
@ c_nrt016gh_Anim
[AI] Animation for NRT, file 016 GH event.
@ c_srt012rh_2_sfx
[AI] SFX asset 2 for SRT012RH.
@ c_SkelBig_Anim
[AI] Big skeleton animation.
@ c_SRT001SL_Wav_501
[AI] WAV asset for SRT001SL dialog/audio 501.
@ c_RcStud00_Anim
[AI] Animation for Studs (variant 00).
@ c_RaceCarDashboard11_Bitmap
[AI] Bitmap for dashboard, car, slot 1-1.
@ c_srt017sl_RunAnim
[AI] Action to run animation for SRT017SL.
@ c_SRT012SL_Wav_516
[AI] WAV asset for SRT012SL dialog/audio 516.
@ c_noneCarrace
[AI] Sentinel value used to indicate 'no valid action/object' in Carrace script context.
@ c_srt012rh_3_sfx
[AI] SFX asset 3 for SRT012RH.
@ c_SRT011RH_Wav_513
[AI] WAV asset for SRT011RH dialog/audio 513.
@ c_srt013sl_3_sfx
[AI] SFX asset 3 for SRT013SL.
@ c_srt002rh_1_sfx
[AI] SFX asset 1 for SRT002RH.
@ c_srt015sl_1_sfx
[AI] SFX asset 1 for SRT015SL.
@ c_StudsCar_Actor
[AI] Studs' car actor.
@ c_srt008rh_1_sfx
[AI] SFX asset 1 for SRT008RH.
@ c_RaceCarDashboard31_Bitmap
[AI] Bitmap for dashboard, car, slot 3-1.
@ c_VO3
[AI] Voice-over audio line 3.
@ c_srt002sl_Anim
[AI] Animation associated with SRT002SL line 503.
@ c_srt012rh_1_sfx
[AI] SFX asset 1 for SRT012RH.
@ c_srt002sl_3_sfx
[AI] SFX asset 3 for SRT002SL.
@ c_RaceCarDashboard51_Bitmap
[AI] Bitmap for dashboard, car, slot 5-1.
@ c_nrtstud1_Anim
[AI] Animation for NRT Studs 1 event.
@ c_srt014sl_Anim
[AI] Animation associated with SRT014SL line 518.
@ c_RaceCarArms_Mask_Bitmap
[AI] Bitmap mask for racecar arms dashboard animation.
@ c_nrt030bk_RunAnim
[AI] Action to run animation for NRT030BK.
@ c_Horn_Down_Bitmap
[AI] Bitmap for horn when pressed down.
@ c_srt013sl_1_sfx
[AI] SFX asset 1 for SRT013SL.
@ c_srt002rh_RunAnim
[AI] Action to run animation for SRT002RH.
@ c_DorE_Actor
[AI] Door E actor for race track events.
@ c_nrt028sw_Anim
[AI] Animation for NRT, file 028 SW event.
@ c_srt010rh_Anim
[AI] Animation associated with SRT010RH line 512.
@ c_RaceCarDashboard46_Bitmap
[AI] Bitmap for dashboard, car, slot 4-6.
@ c_srt009rh_0_sfx
[AI] SFX asset 0 for SRT009RH.
@ c_Map_Ctl
[AI] Map control widget for minimap or race overview.