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Tgl::Camera Class Referenceabstract

[AI] Represents a viewpoint in the 3D scene. More...

#include <tgl.h>

Inheritance diagram for Tgl::Camera:
Collaboration diagram for Tgl::Camera:

Public Member Functions

virtual Result SetTransformation (FloatMatrix4 &)=0
 [AI] Sets the transformation matrix for the camera. More...
 
- Public Member Functions inherited from Tgl::Object
virtual ~Object ()
 [AI] Destructor; releases resources. More...
 
virtual void * ImplementationDataPtr ()=0
 [AI] Returns a pointer to internal/implementation data, if any. More...
 

Detailed Description

[AI] Represents a viewpoint in the 3D scene.

[AI]

[AI] Manages camera transformations in the scene graph. [AI]

Definition at line 531 of file tgl.h.

Member Function Documentation

◆ SetTransformation()

virtual Result Tgl::Camera::SetTransformation ( FloatMatrix4 )
pure virtual

[AI] Sets the transformation matrix for the camera.

[AI]

Parameters
matReference to transformation matrix. [AI]
Returns
Result Success or Error. [AI]

Implemented in TglImpl::CameraImpl.


The documentation for this class was generated from the following file: