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[AI] Utility for mesh data construction and conversion. [AI] More...
#include <tgl.h>
Public Member Functions | |
virtual | ~Object () |
[AI] Destructor; releases resources. More... | |
virtual void * | ImplementationDataPtr ()=0 |
[AI] Returns a pointer to internal/implementation data, if any. More... | |
[AI] Utility for mesh data construction and conversion. [AI]
[AI] Base class for all objects in the Tgl API. [AI]
[AI] Provides destruction and a type-erased pointer for implementation data. [AI]
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inlinevirtual |
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pure virtual |
[AI] Returns a pointer to internal/implementation data, if any.
[AI]
Implemented in TglImpl::RendererImpl, TglImpl::DeviceImpl, TglImpl::ViewImpl, TglImpl::CameraImpl, TglImpl::LightImpl, TglImpl::MeshImpl, TglImpl::GroupImpl, TglImpl::MeshBuilderImpl, and TglImpl::TextureImpl.