Isle
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helicopter.h File Reference
#include "islepathactor.h"
#include "legostate.h"
#include "mxgeometry/mxquaternion.h"
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Classes

class  HelicopterState
 [AI] Game state entity specialized for tracking Helicopter-related state during gameplay. More...
 
class  Helicopter
 [AI] Represents the flyable helicopter vehicle/path actor in the game, handling all in-game behaviors. More...