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infocenter.h File Reference
#include "actionsfwd.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "misc.h"
#include "mxgeometry.h"
#include "radio.h"
Include dependency graph for infocenter.h:
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Go to the source code of this file.

Classes

class  InfocenterState
 [AI] Represents the state of the Infocenter area, storing scripts, dialogue playlists and UI letter presenters. More...
 
struct  InfocenterMapEntry
 [AI] Maps a UI region in the Infocenter to a destination presenter for glow effects. More...
 
class  Infocenter
 [AI] Manages Infocenter world logic, UI, cutscenes, dialogue, and area transitions. More...