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intro_actions.h File Reference

Go to the source code of this file.

Namespaces

namespace  IntroScript
 [AI] Contains enumerations for the scripts used in the intro, outro, and cinematic sequences of the game.
 

Enumerations

enum  IntroScript::Script {
  IntroScript::c_noneIntro = -1 , IntroScript::c_Lego_Movie = 0 , IntroScript::c_Mindscape_Movie = 1 , IntroScript::c_Intro_Movie = 2 ,
  IntroScript::c_Outro_Movie = 3 , IntroScript::c_BadEnd_Movie = 4 , IntroScript::c_GoodEnd_Movie = 5 , IntroScript::c_Lego_Smk = 6 ,
  IntroScript::c_Lego_Wave = 7 , IntroScript::c_Mindscape_Smk = 8 , IntroScript::c_Mindscape_Wave = 9 , IntroScript::c_Intro_Smk = 10 ,
  IntroScript::c_Intro_Wave = 11 , IntroScript::c_Outro_Smk = 12 , IntroScript::c_Outro_Wave = 13 , IntroScript::c_BadEnd_Smk = 14 ,
  IntroScript::c_BadEnd_Wave = 15 , IntroScript::c_GoodEnd_Smk = 16 , IntroScript::c_GoodEnd_Wave = 17
}
 [AI] Enumerates all scriptable intro and outro cinematic and audio resources. More...