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Isle
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#include "islepathactor.h"#include "3dmanager/lego3dmanager.h"#include "isle_actions.h"#include "jukebox_actions.h"#include "legoanimationmanager.h"#include "legocarbuild.h"#include "legonavcontroller.h"#include "legopathboundary.h"#include "legoutils.h"#include "legovideomanager.h"#include "legoworld.h"#include "misc.h"#include "mxbackgroundaudiomanager.h"#include "mxnotificationparam.h"#include "scripts.h"#include "viewmanager/viewmanager.h"
Go to the source code of this file.
Variables | |
| IslePathActor::SpawnLocation | g_spawnLocations [IslePathActor::c_LOCATIONS_NUM] |
| IslePathActor::SpawnLocation g_spawnLocations[IslePathActor::c_LOCATIONS_NUM] |
Definition at line 160 of file islepathactor.cpp.