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legobuildingmanager.h File Reference
#include "decomp.h"
#include "misc/legotypes.h"
#include "mxcore.h"
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Classes

struct  LegoBuildingInfo
 [AI] Describes the state, configuration, and world placement of a single LEGO building entity, including its animation, sound, mood, and boundary location properties. More...
 
class  LegoBuildingManager
 [AI] Manages LEGO buildings in the world, including their state, animation, switching, saving/loading, and scheduling of animations. More...
 
struct  LegoBuildingManager::AnimEntry
 [AI] Tracks and schedules a single animation entry for a building with sound and timer information, for use with the tickling/animation update system. More...