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Isle
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#include "legoextraactor.h"#include "anim/legoanim.h"#include "legocachesoundmanager.h"#include "legolocomotionanimpresenter.h"#include "legosoundmanager.h"#include "legoworld.h"#include "misc.h"#include "mxmisc.h"#include "mxtimer.h"
Go to the source code of this file.
Variables | |
| LegoWorld * | g_unk0x100f31d0 = NULL |
| LegoLocomotionAnimPresenter * | m_assAnimP = NULL |
| LegoLocomotionAnimPresenter * | m_disAnimP = NULL |
| MxS32 | g_unk0x100f31dc = 0 |
| Mx3DPointFloat | g_unk0x10104c18 = Mx3DPointFloat(0.0f, 2.5f, 0.0f) |
Definition at line 15 of file legoextraactor.cpp.
| MxS32 g_unk0x100f31dc = 0 |
Definition at line 24 of file legoextraactor.cpp.
| Mx3DPointFloat g_unk0x10104c18 = Mx3DPointFloat(0.0f, 2.5f, 0.0f) |
Definition at line 27 of file legoextraactor.cpp.
| LegoLocomotionAnimPresenter* m_assAnimP = NULL |
Definition at line 18 of file legoextraactor.cpp.
| LegoLocomotionAnimPresenter* m_disAnimP = NULL |
Definition at line 21 of file legoextraactor.cpp.