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legomain.h File Reference
#include "compat.h"
#include "mxdsaction.h"
#include "mxomni.h"
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Go to the source code of this file.

Classes

class  LegoOmni
 [AI] Central hub singleton for the LEGO Island game engine, managing all core game systems, state, world switching, and providing high-level access to all major engine subsystems. More...
 
struct  LegoOmni::WorldContainer
 [AI] Associates a world enum, key, and AtomId for dynamic world lookup, Atom-based registry, and key-string identification. More...