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Isle
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Go to the source code of this file.
Classes | |
| class | LegoOmni |
| [AI] Central hub singleton for the LEGO Island game engine, managing all core game systems, state, world switching, and providing high-level access to all major engine subsystems. More... | |
| struct | LegoOmni::WorldContainer |
| [AI] Associates a world enum, key, and AtomId for dynamic world lookup, Atom-based registry, and key-string identification. More... | |