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Isle
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Go to the source code of this file.
Classes | |
| struct | LegoBoundaryEdge |
| [AI] Represents an edge within a path boundary, used for path following and geometric computations. More... | |
| struct | LegoBEWithFloat |
| [AI] Represents a path edge with extra float data and potential linkage (single-linked). More... | |
| struct | LegoBEWithFloatComparator |
| [AI] Function object for comparing LegoBEWithFloat pointers by their floating-point annotation. More... | |
| struct | LegoPathEdgeContainer |
| [AI] Container for path boundary edges, also stores position, direction, and flags. More... | |
Typedefs | |
| typedef multiset< LegoBEWithFloat *, LegoBEWithFloatComparator > | LegoBEWithFloatSet |
| [AI] Multiset of LegoBEWithFloat pointers, ordered by their annotation float value. [AI] More... | |
[AI] Multiset of LegoBEWithFloat pointers, ordered by their annotation float value. [AI]
Definition at line 102 of file legopathedgecontainer.h.