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Isle
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#include "legopathstruct.h"#include "isle.h"#include "jukebox.h"#include "jukebox_actions.h"#include "legohideanimpresenter.h"#include "legopathactor.h"#include "legoutils.h"#include "misc.h"#include "mxbackgroundaudiomanager.h"#include "mxmisc.h"#include "mxnotificationmanager.h"#include "scripts.h"
Go to the source code of this file.
Variables | |
| MxU32 | g_isleFlags |
| MxBool | g_unk0x100f119c = FALSE |
Definition at line 23 of file legopathstruct.cpp.