Isle
Loading...
Searching...
No Matches
legopathstruct.cpp File Reference
#include "legopathstruct.h"
#include "isle.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legohideanimpresenter.h"
#include "legopathactor.h"
#include "legoutils.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "scripts.h"
Include dependency graph for legopathstruct.cpp:

Go to the source code of this file.

Variables

MxU32 g_isleFlags
 
MxBool g_unk0x100f119c = FALSE
 

Variable Documentation

◆ g_isleFlags

MxU32 g_isleFlags
extern

Definition at line 46 of file isle.cpp.

◆ g_unk0x100f119c

MxBool g_unk0x100f119c = FALSE

Definition at line 23 of file legopathstruct.cpp.