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legoroi.cpp File Reference
#include "legoroi.h"
#include "anim/legoanim.h"
#include "legolod.h"
#include "misc/legocontainer.h"
#include "misc/legostorage.h"
#include "mxgeometry/mxgeometry4d.h"
#include "realtime/realtime.h"
#include "shape/legobox.h"
#include "shape/legosphere.h"
#include <string.h>
#include <vec.h>
Include dependency graph for legoroi.cpp:

Go to the source code of this file.

Classes

struct  ROIColorAlias
 

Variables

ROIColorAlias g_roiColorAliases [22]
 
int g_roiConfig = 100
 
const char * g_unk0x10101370 [] = {"bike", "moto", NULL}
 
const char * g_unk0x10101380 [] = {"bike", "moto", "haus", NULL}
 
const char * g_unk0x10101390 [] = {"rcuser", "jsuser", "dunebugy", "chtrblad", "chtrbody", "chtrshld", NULL}
 
ColorOverride g_colorOverride = NULL
 
TextureHandler g_textureHandler = NULL
 

Variable Documentation

◆ g_colorOverride

ColorOverride g_colorOverride = NULL

Definition at line 55 of file legoroi.cpp.

◆ g_roiColorAliases

ROIColorAlias g_roiColorAliases[22]
Initial value:
= {
{"lego black", 0x21, 0x21, 0x21, 0}, {"lego black f", 0x21, 0x21, 0x21, 0},
{"lego black flat", 0x21, 0x21, 0x21, 0}, {"lego blue", 0x00, 0x54, 0x8c, 0},
{"lego blue flat", 0x00, 0x54, 0x8c, 0}, {"lego brown", 0x4a, 0x23, 0x1a, 0},
{"lego brown flt", 0x4a, 0x23, 0x1a, 0}, {"lego brown flat", 0x4a, 0x23, 0x1a, 0},
{"lego drk grey", 0x40, 0x40, 0x40, 0}, {"lego drk grey flt", 0x40, 0x40, 0x40, 0},
{"lego dk grey flt", 0x40, 0x40, 0x40, 0}, {"lego green", 0x00, 0x78, 0x2d, 0},
{"lego green flat", 0x00, 0x78, 0x2d, 0}, {"lego lt grey", 0x82, 0x82, 0x82, 0},
{"lego lt grey flt", 0x82, 0x82, 0x82, 0}, {"lego lt grey fla", 0x82, 0x82, 0x82, 0},
{"lego red", 0xcb, 0x12, 0x20, 0}, {"lego red flat", 0xcb, 0x12, 0x20, 0},
{"lego white", 0xfa, 0xfa, 0xfa, 0}, {"lego white flat", 0xfa, 0xfa, 0xfa, 0},
{"lego yellow", 0xff, 0xb9, 0x00, 0}, {"lego yellow flat", 0xff, 0xb9, 0x00, 0},
}

Definition at line 28 of file legoroi.cpp.

◆ g_roiConfig

int g_roiConfig = 100

Definition at line 43 of file legoroi.cpp.

◆ g_textureHandler

TextureHandler g_textureHandler = NULL

Definition at line 58 of file legoroi.cpp.

◆ g_unk0x10101370

const char* g_unk0x10101370[] = {"bike", "moto", NULL}

Definition at line 46 of file legoroi.cpp.

◆ g_unk0x10101380

const char* g_unk0x10101380[] = {"bike", "moto", "haus", NULL}

Definition at line 49 of file legoroi.cpp.

◆ g_unk0x10101390

const char* g_unk0x10101390[] = {"rcuser", "jsuser", "dunebugy", "chtrblad", "chtrbody", "chtrshld", NULL}

Definition at line 52 of file legoroi.cpp.