11 m_coordinates[0] = 0.0F;
12 m_coordinates[1] = 0.0F;
13 m_coordinates[2] = 0.0F;
Abstract base class providing an interface for file-like storage with binary and text read/write oper...
virtual LegoResult Read(void *p_buffer, LegoU32 p_size)=0
Read bytes from storage into buffer.
[AI] Represents a 3D vertex with floating point coordinates.
LegoFloat m_coordinates[3]
[AI] The x, y, and z coordinates of the vertex. [AI]
LegoResult Read(LegoStorage *p_storage)
[AI] Reads the coordinates from a storage object (usually a file/buffer).
#define DECOMP_SIZE_ASSERT(T, S)
LegoS32 LegoResult
[AI] Function result type (return code): typically SUCCESS (0) or FAILURE (-1).
#define SUCCESS
[AI] Used to indicate a successful operation in result codes.