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Isle
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#include "legoview1.h"#include "decomp.h"#include "mxgeometry/mxgeometry3d.h"#include "mxgeometry/mxmatrix.h"#include "realtime/realtime.h"#include <vec.h>
Go to the source code of this file.
Functions | |
| DECOMP_SIZE_ASSERT (LegoView, 0x78) | |
| DECOMP_SIZE_ASSERT (LegoView1, 0x88) | |
Variables | |
| float | g_sunLightRGB = 1.0 |
| float | g_directionalLightRGB = 1.0 |
| float | g_ambientLightRGB = 0.3 |
| DECOMP_SIZE_ASSERT | ( | LegoView | , |
| 0x78 | |||
| ) |
| DECOMP_SIZE_ASSERT | ( | LegoView1 | , |
| 0x88 | |||
| ) |
| float g_ambientLightRGB = 0.3 |
Definition at line 23 of file legoview1.cpp.
| float g_directionalLightRGB = 1.0 |
Definition at line 20 of file legoview1.cpp.
| float g_sunLightRGB = 1.0 |
Definition at line 17 of file legoview1.cpp.