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Act3Script Namespace Reference

Enumerations

enum  Script {
  c_noneAct3 = -1 , c__Act3 = 0 , c_shootpz_PlayWav = 8 , c_shootdn_PlayWav = 9 ,
  c_eatdn_PlayWav = 18 , c_eatpz_PlayWav = 19 , c_pzhitdn_PlayWav = 20 , c_HelicopterDashboard = 21 ,
  c_HelicopterDashboard_Bitmap = 22 , c_Helicopter_Pizza_Ctl = 26 , c_Helicopter_Donut_Ctl = 27 , c_Helicopter_Info_Ctl = 28 ,
  c_HelicopterTakeOff_Anim = 32 , c_HelicopterLand_Anim = 33 , c_dnhitpz_PlayWav = 45 , c_stickpz_PlayWav = 46 ,
  c_stickdn_PlayWav = 47 , c_xarrow_PlayWav = 48 , c_thpt_PlayWav = 49 , c_Act3Path = 88 ,
  c_InfCtr = 89 , c_InfCtrModel = 90 , c_Helicopter_Actor = 91 , c_Chptr_Model = 92 ,
  c_Brickstr_Walk = 93 , c_Brickstr_Shoot = 94 , c_Shark_Eat = 95 , c_Shark_Actor = 96 ,
  c_Shark_Model = 97 , c_BrickstrCar_Actor = 98 , c_BrickstrCar_Model = 99 , c_Brickstr_Actor = 100 ,
  c_Brickstr_Model = 101 , c_Laura_Walk = 102 , c_Laura_Eat = 103 , c_LauraCar_Actor = 104 ,
  c_LauraCar_Model = 105 , c_Laura_Actor = 106 , c_Laura_Model = 107 , c_Nick_Walk = 108 ,
  c_Nick_Eat = 109 , c_NickCar_Actor = 110 , c_NickCar_Model = 111 , c_Nick_Actor = 112 ,
  c_Nick_Model = 113 , c_Cm_Walk = 114 , c_Cm_Actor = 115 , c_Cm_Model = 116 ,
  c_Bd_Walk = 117 , c_Bd_Actor = 118 , c_Bd_Model = 119 , c_Helicopter_Pizza_Up_Bitmap = 120 ,
  c_Helicopter_Pizza_Down_Bitmap = 121 , c_Helicopter_Donut_Up_Bitmap = 122 , c_Helicopter_Donut_Down_Bitmap = 123 , c_Helicopter_Info_Up_Bitmap = 124 ,
  c_Helicopter_Info_Down_Bitmap = 125 , c_HelicopterDotOn1_Bitmap = 126 , c_HelicopterDotOn2_Bitmap = 127 , c_HelicopterDotOn3_Bitmap = 128 ,
  c_HelicopterDotOn4_Bitmap = 129 , c_HelicopterDotOn5_Bitmap = 130 , c_HelicopterDotOn6_Bitmap = 131 , c_HelicopterDotOn7_Bitmap = 132 ,
  c_HelicopterDotOn8_Bitmap = 133 , c_HelicopterDotOn9_Bitmap = 134 , c_HelicopterDotOn10_Bitmap = 135 , c_HelicopterDotOn11_Bitmap = 136 ,
  c_HelicopterDotOn12_Bitmap = 137 , c_HelicopterDotOn13_Bitmap = 138 , c_HelicopterDotOn14_Bitmap = 139 , c_HelicopterDotOn15_Bitmap = 140 ,
  c_TLP067PA_Wav_500 = 141 , c_TLP067PA_Pho_500 = 142 , c_TLP066MA_Wav_500 = 143 , c_TLP066MA_Pho_500 = 144 ,
  c_TLP065NI_Wav_500 = 145 , c_TLP065NI_Pho_500 = 146 , c_TLP053IN_Wav_500 = 147 , c_TLP053IN_Pho_500 = 148 ,
  c_TLP064LA_Wav_500 = 149 , c_TLP064LA_Pho_500 = 150 , c_TLP063MA_Wav_500 = 151 , c_TLP063MA_Pho_500 = 152 ,
  c_TLP061NI_Wav_500 = 153 , c_TLP061NI_Pho_500 = 154 , c_TLP060IN_Wav_500 = 155 , c_TLP060IN_Pho_500 = 156 ,
  c_TLP058MA_Wav_500 = 157 , c_TLP058MA_Pho_500 = 158 , c_TLP057IN_Wav_500 = 159 , c_TLP057IN_Pho_500 = 160 ,
  c_TLP055PA_Wav_500 = 161 , c_TLP055PA_Pho_500 = 162 , c_tlp053in_0_sfx = 163 , c_tlp053in_1_sfx = 164 ,
  c_tlp053in_2_sfx = 165 , c_tlp053in_3_sfx = 166 , c_tlp053in_4_sfx = 167 , c_tlp053in_5_sfx = 168 ,
  c_tlp053in_Anim = 169 , c_TLP065NI_Wav_501 = 170 , c_TLP065NI_Pho_501 = 171 , c_TLP064LA_Wav_501 = 172 ,
  c_TLP064LA_Pho_501 = 173 , c_tlp064la_0_sfx = 174 , c_tlp064la_Anim = 175 , c_TLP068IN_Wav_502 = 176 ,
  c_TLP068IN_Pho_502 = 177 , c_tlp068in_0_sfx = 178 , c_tlp068in_1_sfx = 179 , c_tlp068in_2_sfx = 180 ,
  c_tlp068in_3_sfx = 181 , c_tlp068in_4_sfx = 182 , c_tlp068in_5_sfx = 183 , c_tlp068in_Anim = 184 ,
  c_tlp053in_RunAnim = 500 , c_tlp064la_RunAnim = 501 , c_tlp068in_RunAnim = 502 , c_sns76xra_PlayWav = 503 ,
  c_sns77xra_PlayWav = 504 , c_sns02xni_PlayWav = 505 , c_sns03xni_PlayWav = 506 , c_sns04xni_PlayWav = 507 ,
  c_sns05xni_PlayWav = 508 , c_sns06xni_PlayWav = 509 , c_sns07xni_PlayWav = 510 , c_sns08xni_PlayWav = 511 ,
  c_sns09xni_PlayWav = 512 , c_sns10xni_PlayWav = 513 , c_sns11xni_PlayWav = 514 , c_sns12xla_PlayWav = 515 ,
  c_sns13xla_PlayWav = 516 , c_sns14xla_PlayWav = 517 , c_sns15xla_PlayWav = 518 , c_sns16xla_PlayWav = 519 ,
  c_sns17xla_PlayWav = 520 , c_sns18xni_PlayWav = 521 , c_sns19xni_PlayWav = 522 , c_sns20xni_PlayWav = 523 ,
  c_sns21xni_PlayWav = 524 , c_sns22xni_PlayWav = 525 , c_sns23xni_PlayWav = 526 , c_sns24xni_PlayWav = 527 ,
  c_sns25xni_PlayWav = 528 , c_sns26xni_PlayWav = 529 , c_sns27xni_PlayWav = 530 , c_sns28xni_PlayWav = 531 ,
  c_sns29xni_PlayWav = 532 , c_sns30xni_PlayWav = 533 , c_sns31xni_PlayWav = 534 , c_sns32xni_PlayWav = 535 ,
  c_sns33xni_PlayWav = 536 , c_sns34xla_PlayWav = 537 , c_sns35xla_PlayWav = 538 , c_sns36xla_PlayWav = 539 ,
  c_sns37xla_PlayWav = 540 , c_sns38xla_PlayWav = 541 , c_sns39xla_PlayWav = 542 , c_sns40xla_PlayWav = 543 ,
  c_sns41xla_PlayWav = 544 , c_sns42xla_PlayWav = 545 , c_sns43xma_PlayWav = 546 , c_sns44xma_PlayWav = 547 ,
  c_sns45xma_PlayWav = 548 , c_sns46xin_PlayWav = 549 , c_sns47xin_PlayWav = 550 , c_sns48xin_PlayWav = 551 ,
  c_sns49xin_PlayWav = 552 , c_sns50xin_PlayWav = 553 , c_sns51xin_PlayWav = 554 , c_sns52xro_PlayWav = 555 ,
  c_sns53xro_PlayWav = 556 , c_sns54xro_PlayWav = 557 , c_sns55xnu_PlayWav = 558 , c_sns56xnu_PlayWav = 559 ,
  c_sns57xnu_PlayWav = 560 , c_sns58xna_PlayWav = 561 , c_sns59xna_PlayWav = 562 , c_sns60xna_PlayWav = 563 ,
  c_sns61xva_PlayWav = 564 , c_sns62xmg_PlayWav = 565 , c_sns63xcl_PlayWav = 566 , c_sns64xen_PlayWav = 567 ,
  c_sns65xre_PlayWav = 568 , c_sns66xsl_PlayWav = 569 , c_sns67xml_PlayWav = 570 , c_sns68xbu_PlayWav = 571 ,
  c_sns69xsn_PlayWav = 572 , c_sns70xni_PlayWav = 573 , c_sns71xni_PlayWav = 574 , c_sns72xni_PlayWav = 575 ,
  c_sns73xla_PlayWav = 576 , c_sns74xla_PlayWav = 577 , c_sns75xla_PlayWav = 578 , c_sns76xja_PlayWav = 579 ,
  c_sns76xjs_PlayWav = 580 , c_sns77xja_PlayWav = 581 , c_sns77xjs_PlayWav = 582 , c_tns069ni_PlayWav = 583 ,
  c_tns070br_PlayWav = 584 , c_tns071ni_PlayWav = 585 , c_tns072br_PlayWav = 586 , c_tns073ni_PlayWav = 587 ,
  c_tns074ni_PlayWav = 588 , c_tns075br_PlayWav = 589 , c_tns076la_PlayWav = 590 , c_tns077br_PlayWav = 591 ,
  c_tns079la_PlayWav = 593 , c_tns081ni_PlayWav = 594 , c_tns082br_PlayWav = 595 , c_tns080br_PlayWav = 596 ,
  c_tnsx07br_PlayWav = 597 , c_tnsx02br_PlayWav = 598 , c_snsxx2br_PlayWav = 599 , c_snsy23br_PlayWav = 600
}
 [AI] Same as above; compatibility for pre-C++11 code. More...
 

Enumeration Type Documentation

◆ Script

[AI] Same as above; compatibility for pre-C++11 code.

[AI]

Enumerator
c_noneAct3 

[AI] No script action; used to represent an uninitialized or invalid script action. [AI]

c__Act3 

[AI] Reserved or unnamed root action for Act 3 scripting context. [AI]

c_shootpz_PlayWav 

[AI] Triggers sound playback for pizza shooting action via .WAV resource. [AI]

c_shootdn_PlayWav 

[AI] Triggers sound playback for donut shooting action via .WAV resource. [AI]

c_eatdn_PlayWav 

[AI] Plays sound effect when eating a donut. [AI]

c_eatpz_PlayWav 

[AI] Plays sound effect when eating a pizza. [AI]

c_pzhitdn_PlayWav 

[AI] Plays sound effect when a pizza hits a donut. [AI]

c_HelicopterDashboard 

[AI] Represents the helicopter dashboard GUI interface or overlay. [AI]

c_HelicopterDashboard_Bitmap 

[AI] Bitmap resource for the helicopter dashboard. [AI]

c_Helicopter_Pizza_Ctl 

[AI] Script control for helicopter pizza UI or system. [AI]

c_Helicopter_Donut_Ctl 

[AI] Script control for helicopter donut UI or system. [AI]

c_Helicopter_Info_Ctl 

[AI] Script control for helicopter info/help UI or system. [AI]

c_HelicopterTakeOff_Anim 

[AI] Animation resource ID for helicopter takeoff sequence. [AI]

c_HelicopterLand_Anim 

[AI] Animation resource ID for helicopter landing sequence. [AI]

c_dnhitpz_PlayWav 

[AI] Sound effect: donut hits pizza. [AI]

c_stickpz_PlayWav 

[AI] Sound effect: pizza sticks to surface/target. [AI]

c_stickdn_PlayWav 

[AI] Sound effect: donut sticks to surface/target. [AI]

c_xarrow_PlayWav 

[AI] Sound effect: arrow UI or in-game indicator. [AI]

c_thpt_PlayWav 

[AI] Sound effect: possibly "thpt" (unknown actual meaning). [AI]

c_Act3Path 

[AI] Path through Act 3 scripted event flow. [AI]

c_InfCtr 

[AI] Information Center (entity or object in the scene). [AI]

c_InfCtrModel 

[AI] Model resource for Information Center. [AI]

c_Helicopter_Actor 

[AI] Logical actor/instance for Helicopter in the world. [AI]

c_Chptr_Model 

[AI] Model or mesh resource for the helicopter. [AI]

c_Brickstr_Walk 

[AI] Brickster character walk animation/event. [AI]

c_Brickstr_Shoot 

[AI] Brickster character shoot animation/event. [AI]

c_Shark_Eat 

[AI] Shark eating animation/event logic. [AI]

c_Shark_Actor 

[AI] Shark actor/instance in Act 3. [AI]

c_Shark_Model 

[AI] Model or mesh resource for the shark entity. [AI]

c_BrickstrCar_Actor 

[AI] The Brickster's car actor instance. [AI]

c_BrickstrCar_Model 

[AI] Model/mesh resource for Brickster's car. [AI]

c_Brickstr_Actor 

[AI] Brickster actor instance. [AI]

c_Brickstr_Model 

[AI] 3D model/mesh of the Brickster. [AI]

c_Laura_Walk 

[AI] Laura character walk animation. [AI]

c_Laura_Eat 

[AI] Laura character eat animation/event. [AI]

c_LauraCar_Actor 

[AI] Laura's car actor definition. [AI]

c_LauraCar_Model 

[AI] Model or mesh for Laura's car. [AI]

c_Laura_Actor 

[AI] Laura character actor object. [AI]

c_Laura_Model 

[AI] Model or mesh for Laura character. [AI]

c_Nick_Walk 

[AI] Nick character walk animation. [AI]

c_Nick_Eat 

[AI] Nick character eat animation/event. [AI]

c_NickCar_Actor 

[AI] Nick's car actor definition. [AI]

c_NickCar_Model 

[AI] Model/mesh for Nick's car. [AI]

c_Nick_Actor 

[AI] Nick character actor object. [AI]

c_Nick_Model 

[AI] Model/mesh for Nick character. [AI]

c_Cm_Walk 

[AI] "Cm" character walk animation (possibly "Cameraman"?). [AI]

c_Cm_Actor 

[AI] "Cm" actor object. [AI]

c_Cm_Model 

[AI] Model/mesh for "Cm". [AI]

c_Bd_Walk 

[AI] "Bd" character walk animation (possibly Bill Ding). [AI]

c_Bd_Actor 

[AI] "Bd" actor object. [AI]

c_Bd_Model 

[AI] Model/mesh for "Bd". [AI]

c_Helicopter_Pizza_Up_Bitmap 

[AI] Bitmap resource: helicopter pizza button (up state). [AI]

c_Helicopter_Pizza_Down_Bitmap 

[AI] Bitmap resource: helicopter pizza button (down state). [AI]

c_Helicopter_Donut_Up_Bitmap 

[AI] Bitmap resource: helicopter donut button (up state). [AI]

c_Helicopter_Donut_Down_Bitmap 

[AI] Bitmap resource: helicopter donut button (down state). [AI]

c_Helicopter_Info_Up_Bitmap 

[AI] Bitmap resource: helicopter info button (up state). [AI]

c_Helicopter_Info_Down_Bitmap 

[AI] Bitmap resource: helicopter info button (down state). [AI]

c_HelicopterDotOn1_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 1 (on). [AI]

c_HelicopterDotOn2_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 2 (on). [AI]

c_HelicopterDotOn3_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 3 (on). [AI]

c_HelicopterDotOn4_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 4 (on). [AI]

c_HelicopterDotOn5_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 5 (on). [AI]

c_HelicopterDotOn6_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 6 (on). [AI]

c_HelicopterDotOn7_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 7 (on). [AI]

c_HelicopterDotOn8_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 8 (on). [AI]

c_HelicopterDotOn9_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 9 (on). [AI]

c_HelicopterDotOn10_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 10 (on). [AI]

c_HelicopterDotOn11_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 11 (on). [AI]

c_HelicopterDotOn12_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 12 (on). [AI]

c_HelicopterDotOn13_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 13 (on). [AI]

c_HelicopterDotOn14_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 14 (on). [AI]

c_HelicopterDotOn15_Bitmap 

[AI] Bitmap for helicopter dashboard indicator dot 15 (on). [AI]

c_TLP067PA_Wav_500 

[AI] SFX/WAV resource with code TLP067PA, variant 500. [AI]

c_TLP067PA_Pho_500 

[AI] Phoneme/voiceover or similar resource with code TLP067PA, variant 500. [AI]

c_TLP066MA_Wav_500 

[AI] SFX/WAV TLP066MA, variant 500. [AI]

c_TLP066MA_Pho_500 

[AI] PHO TLP066MA, variant 500. [AI]

c_TLP065NI_Wav_500 

[AI] SFX/WAV TLP065NI, variant 500. [AI]

c_TLP065NI_Pho_500 

[AI] PHO TLP065NI, variant 500. [AI]

c_TLP053IN_Wav_500 

[AI] SFX/WAV TLP053IN, variant 500. [AI]

c_TLP053IN_Pho_500 

[AI] PHO TLP053IN, variant 500. [AI]

c_TLP064LA_Wav_500 

[AI] SFX/WAV TLP064LA, variant 500. [AI]

c_TLP064LA_Pho_500 

[AI] PHO TLP064LA, variant 500. [AI]

c_TLP063MA_Wav_500 

[AI] SFX/WAV TLP063MA, variant 500. [AI]

c_TLP063MA_Pho_500 

[AI] PHO TLP063MA, variant 500. [AI]

c_TLP061NI_Wav_500 

[AI] SFX/WAV TLP061NI, variant 500. [AI]

c_TLP061NI_Pho_500 

[AI] PHO TLP061NI, variant 500. [AI]

c_TLP060IN_Wav_500 

[AI] SFX/WAV TLP060IN, variant 500. [AI]

c_TLP060IN_Pho_500 

[AI] PHO TLP060IN, variant 500. [AI]

c_TLP058MA_Wav_500 

[AI] SFX/WAV TLP058MA, variant 500. [AI]

c_TLP058MA_Pho_500 

[AI] PHO TLP058MA, variant 500. [AI]

c_TLP057IN_Wav_500 

[AI] SFX/WAV TLP057IN, variant 500. [AI]

c_TLP057IN_Pho_500 

[AI] PHO TLP057IN, variant 500. [AI]

c_TLP055PA_Wav_500 

[AI] SFX/WAV TLP055PA, variant 500. [AI]

c_TLP055PA_Pho_500 

[AI] PHO TLP055PA, variant 500. [AI]

c_tlp053in_0_sfx 

[AI] SFX for TLP053IN, subresource or variant 0. [AI]

c_tlp053in_1_sfx 

[AI] SFX for TLP053IN, variant 1. [AI]

c_tlp053in_2_sfx 

[AI] SFX for TLP053IN, variant 2. [AI]

c_tlp053in_3_sfx 

[AI] SFX for TLP053IN, variant 3. [AI]

c_tlp053in_4_sfx 

[AI] SFX for TLP053IN, variant 4. [AI]

c_tlp053in_5_sfx 

[AI] SFX for TLP053IN, variant 5. [AI]

c_tlp053in_Anim 

[AI] Animation for TLP053IN action/resource. [AI]

c_TLP065NI_Wav_501 

[AI] SFX/WAV TLP065NI, variant 501. [AI]

c_TLP065NI_Pho_501 

[AI] PHO TLP065NI, variant 501. [AI]

c_TLP064LA_Wav_501 

[AI] SFX/WAV TLP064LA, variant 501. [AI]

c_TLP064LA_Pho_501 

[AI] PHO TLP064LA, variant 501. [AI]

c_tlp064la_0_sfx 

[AI] SFX for TLP064LA, variant 0. [AI]

c_tlp064la_Anim 

[AI] Animation for TLP064LA action/resource. [AI]

c_TLP068IN_Wav_502 

[AI] SFX/WAV TLP068IN, variant 502. [AI]

c_TLP068IN_Pho_502 

[AI] PHO TLP068IN, variant 502. [AI]

c_tlp068in_0_sfx 

[AI] SFX for TLP068IN, variant 0. [AI]

c_tlp068in_1_sfx 

[AI] SFX for TLP068IN, variant 1. [AI]

c_tlp068in_2_sfx 

[AI] SFX for TLP068IN, variant 2. [AI]

c_tlp068in_3_sfx 

[AI] SFX for TLP068IN, variant 3. [AI]

c_tlp068in_4_sfx 

[AI] SFX for TLP068IN, variant 4. [AI]

c_tlp068in_5_sfx 

[AI] SFX for TLP068IN, variant 5. [AI]

c_tlp068in_Anim 

[AI] Animation for TLP068IN action/resource. [AI]

c_tlp053in_RunAnim 

[AI] Run animation for TLP053IN action/resource. [AI]

c_tlp064la_RunAnim 

[AI] Run animation for TLP064LA action/resource. [AI]

c_tlp068in_RunAnim 

[AI] Run animation for TLP068IN action/resource. [AI]

c_sns76xra_PlayWav 

[AI] Play sound for SNS76XRA action. [AI]

c_sns77xra_PlayWav 

[AI] Play sound for SNS77XRA action. [AI]

c_sns02xni_PlayWav 

[AI] Play sound for SNS02XNI action. [AI]

c_sns03xni_PlayWav 

[AI] Play sound for SNS03XNI action. [AI]

c_sns04xni_PlayWav 

[AI] Play sound for SNS04XNI action. [AI]

c_sns05xni_PlayWav 

[AI] Play sound for SNS05XNI action. [AI]

c_sns06xni_PlayWav 

[AI] Play sound for SNS06XNI action. [AI]

c_sns07xni_PlayWav 

[AI] Play sound for SNS07XNI action. [AI]

c_sns08xni_PlayWav 

[AI] Play sound for SNS08XNI action. [AI]

c_sns09xni_PlayWav 

[AI] Play sound for SNS09XNI action. [AI]

c_sns10xni_PlayWav 

[AI] Play sound for SNS10XNI action. [AI]

c_sns11xni_PlayWav 

[AI] Play sound for SNS11XNI action. [AI]

c_sns12xla_PlayWav 

[AI] Play sound for SNS12XLA action. [AI]

c_sns13xla_PlayWav 

[AI] Play sound for SNS13XLA action. [AI]

c_sns14xla_PlayWav 

[AI] Play sound for SNS14XLA action. [AI]

c_sns15xla_PlayWav 

[AI] Play sound for SNS15XLA action. [AI]

c_sns16xla_PlayWav 

[AI] Play sound for SNS16XLA action. [AI]

c_sns17xla_PlayWav 

[AI] Play sound for SNS17XLA action. [AI]

c_sns18xni_PlayWav 

[AI] Play sound for SNS18XNI action. [AI]

c_sns19xni_PlayWav 

[AI] Play sound for SNS19XNI action. [AI]

c_sns20xni_PlayWav 

[AI] Play sound for SNS20XNI action. [AI]

c_sns21xni_PlayWav 

[AI] Play sound for SNS21XNI action. [AI]

c_sns22xni_PlayWav 

[AI] Play sound for SNS22XNI action. [AI]

c_sns23xni_PlayWav 

[AI] Play sound for SNS23XNI action. [AI]

c_sns24xni_PlayWav 

[AI] Play sound for SNS24XNI action. [AI]

c_sns25xni_PlayWav 

[AI] Play sound for SNS25XNI action. [AI]

c_sns26xni_PlayWav 

[AI] Play sound for SNS26XNI action. [AI]

c_sns27xni_PlayWav 

[AI] Play sound for SNS27XNI action. [AI]

c_sns28xni_PlayWav 

[AI] Play sound for SNS28XNI action. [AI]

c_sns29xni_PlayWav 

[AI] Play sound for SNS29XNI action. [AI]

c_sns30xni_PlayWav 

[AI] Play sound for SNS30XNI action. [AI]

c_sns31xni_PlayWav 

[AI] Play sound for SNS31XNI action. [AI]

c_sns32xni_PlayWav 

[AI] Play sound for SNS32XNI action. [AI]

c_sns33xni_PlayWav 

[AI] Play sound for SNS33XNI action. [AI]

c_sns34xla_PlayWav 

[AI] Play sound for SNS34XLA action. [AI]

c_sns35xla_PlayWav 

[AI] Play sound for SNS35XLA action. [AI]

c_sns36xla_PlayWav 

[AI] Play sound for SNS36XLA action. [AI]

c_sns37xla_PlayWav 

[AI] Play sound for SNS37XLA action. [AI]

c_sns38xla_PlayWav 

[AI] Play sound for SNS38XLA action. [AI]

c_sns39xla_PlayWav 

[AI] Play sound for SNS39XLA action. [AI]

c_sns40xla_PlayWav 

[AI] Play sound for SNS40XLA action. [AI]

c_sns41xla_PlayWav 

[AI] Play sound for SNS41XLA action. [AI]

c_sns42xla_PlayWav 

[AI] Play sound for SNS42XLA action. [AI]

c_sns43xma_PlayWav 

[AI] Play sound for SNS43XMA action. [AI]

c_sns44xma_PlayWav 

[AI] Play sound for SNS44XMA action. [AI]

c_sns45xma_PlayWav 

[AI] Play sound for SNS45XMA action. [AI]

c_sns46xin_PlayWav 

[AI] Play sound for SNS46XIN action. [AI]

c_sns47xin_PlayWav 

[AI] Play sound for SNS47XIN action. [AI]

c_sns48xin_PlayWav 

[AI] Play sound for SNS48XIN action. [AI]

c_sns49xin_PlayWav 

[AI] Play sound for SNS49XIN action. [AI]

c_sns50xin_PlayWav 

[AI] Play sound for SNS50XIN action. [AI]

c_sns51xin_PlayWav 

[AI] Play sound for SNS51XIN action. [AI]

c_sns52xro_PlayWav 

[AI] Play sound for SNS52XRO action. [AI]

c_sns53xro_PlayWav 

[AI] Play sound for SNS53XRO action. [AI]

c_sns54xro_PlayWav 

[AI] Play sound for SNS54XRO action. [AI]

c_sns55xnu_PlayWav 

[AI] Play sound for SNS55XNU action. [AI]

c_sns56xnu_PlayWav 

[AI] Play sound for SNS56XNU action. [AI]

c_sns57xnu_PlayWav 

[AI] Play sound for SNS57XNU action. [AI]

c_sns58xna_PlayWav 

[AI] Play sound for SNS58XNA action. [AI]

c_sns59xna_PlayWav 

[AI] Play sound for SNS59XNA action. [AI]

c_sns60xna_PlayWav 

[AI] Play sound for SNS60XNA action. [AI]

c_sns61xva_PlayWav 

[AI] Play sound for SNS61XVA action. [AI]

c_sns62xmg_PlayWav 

[AI] Play sound for SNS62XMG action. [AI]

c_sns63xcl_PlayWav 

[AI] Play sound for SNS63XCL action. [AI]

c_sns64xen_PlayWav 

[AI] Play sound for SNS64XEN action. [AI]

c_sns65xre_PlayWav 

[AI] Play sound for SNS65XRE action. [AI]

c_sns66xsl_PlayWav 

[AI] Play sound for SNS66XSL action. [AI]

c_sns67xml_PlayWav 

[AI] Play sound for SNS67XML action. [AI]

c_sns68xbu_PlayWav 

[AI] Play sound for SNS68XBU action. [AI]

c_sns69xsn_PlayWav 

[AI] Play sound for SNS69XSN action. [AI]

c_sns70xni_PlayWav 

[AI] Play sound for SNS70XNI action. [AI]

c_sns71xni_PlayWav 

[AI] Play sound for SNS71XNI action. [AI]

c_sns72xni_PlayWav 

[AI] Play sound for SNS72XNI action. [AI]

c_sns73xla_PlayWav 

[AI] Play sound for SNS73XLA action. [AI]

c_sns74xla_PlayWav 

[AI] Play sound for SNS74XLA action. [AI]

c_sns75xla_PlayWav 

[AI] Play sound for SNS75XLA action. [AI]

c_sns76xja_PlayWav 

[AI] Play sound for SNS76XJA action. [AI]

c_sns76xjs_PlayWav 

[AI] Play sound for SNS76XJS action. [AI]

c_sns77xja_PlayWav 

[AI] Play sound for SNS77XJA action. [AI]

c_sns77xjs_PlayWav 

[AI] Play sound for SNS77XJS action. [AI]

c_tns069ni_PlayWav 

[AI] Play sound for TNS069NI event/action. [AI]

c_tns070br_PlayWav 

[AI] Play sound for TNS070BR event/action. [AI]

c_tns071ni_PlayWav 

[AI] Play sound for TNS071NI event/action. [AI]

c_tns072br_PlayWav 

[AI] Play sound for TNS072BR event/action. [AI]

c_tns073ni_PlayWav 

[AI] Play sound for TNS073NI event/action. [AI]

c_tns074ni_PlayWav 

[AI] Play sound for TNS074NI event/action. [AI]

c_tns075br_PlayWav 

[AI] Play sound for TNS075BR event/action. [AI]

c_tns076la_PlayWav 

[AI] Play sound for TNS076LA event/action. [AI]

c_tns077br_PlayWav 

[AI] Play sound for TNS077BR event/action. [AI]

c_tns079la_PlayWav 

[AI] Play sound for TNS079LA event/action. [AI]

c_tns081ni_PlayWav 

[AI] Play sound for TNS081NI event/action. [AI]

c_tns082br_PlayWav 

[AI] Play sound for TNS082BR event/action. [AI]

c_tns080br_PlayWav 

[AI] Play sound for TNS080BR event/action. [AI]

c_tnsx07br_PlayWav 

[AI] Play sound for TNSX07BR or related event. [AI]

c_tnsx02br_PlayWav 

[AI] Play sound for TNSX02BR or related event. [AI]

c_snsxx2br_PlayWav 

[AI] Play sound for SNSXX2BR or related event. [AI]

c_snsy23br_PlayWav 

[AI] Play sound for SNSY23BR or related event. [AI]

Definition at line 27 of file act3_actions.h.